[map_usage]
ver=1.0
deathmatch
teamdeathmatch
artefacthunt
capturetheartefact
;
[level_map]
bound_rect = -85.000000,-85.000000,85.000000,85.000000
texture = map\map_mp_workshop
;
[deathmatch_game_anomaly_sets]
permanent = workshop_zone_mine_electric_average
set0 = mp_workshop_gz1,workshop_zone_mine_electric_average_0000,mp_workshop_wg1
set1=mp_workshop_gz2,mp_workshop_mz2

[teamdeathmatch_game_anomaly_sets]
permanent = workshop_zone_mine_electric_average
set0 = mp_workshop_gz1,workshop_zone_mine_electric_average_0000,mp_workshop_wg1
set1=mp_workshop_gz2,mp_workshop_mz2

[artefacthunt_game_anomaly_sets]
permanent = workshop_zone_mine_electric_average
set0 = mp_workshop_gz1,workshop_zone_mine_electric_average_0000,mp_workshop_wg1
set1=mp_workshop_gz2,mp_workshop_mz2

[cta_game_anomaly_sets]
permanent = workshop_zone_mine_electric_average
set0 = mp_workshop_gz1,workshop_zone_mine_electric_average_0000,mp_workshop_wg1
set1=mp_workshop_gz2,mp_workshop_mz2
;
[sub_level_map]
0 = 255
1 = 255
2 = 255
3 = 255
4 = 255
5 = 255
6 = 255
7 = 255
8 = 255
9 = 255
10 = 255
11 = 255
12 = 255
