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co_flags = 2 flags = 0 name = statics\light\light_gas_1_0000 position = 31.992332, 2.991780, -51.345585 reference_name = statics\light\light_gas_1 rotation = -0.000006, 3.116213, -0.000001 rt_flags = 17 scale = 1.000000, 1.000000, 1.000000 version = 18 [object_132_ingroup_1] anim_ref_name = attenuation0 = 0.350000 attenuation1 = 0.600000 attenuation2 = 0.200000 brightness = 1.000000 clsid = 3 co_flags = 2 color = 1.000000, 0.725490, 0.129412, 0.000000 cone = 0.000000 fallof_texture = fuzzy_box_dim = 0.100000, 0.100000, 0.100000 fuzzy_point_0 = -0.045265, -0.021055, -0.073287 fuzzy_point_1 = -0.024213, -0.066057, -0.020005 fuzzy_point_2 = -0.026992, 0.010368, 0.092280 fuzzy_point_3 = 0.020785, 0.064414, -0.013548 fuzzy_point_4 = -0.077401, 0.043721, 0.005081 fuzzy_point_5 = -0.028207, -0.017162, 0.001360 fuzzy_point_count = 6 fuzzy_shape_type = 0 fuzzy_sphere_radius = 0.100000 light_control = 0 light_flags = -303174151 name = light_gas_ambient_0001 position = 31.992332, 3.285780, 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"lights_hanging_lamp" 000003 = "light_gas_r2_0001" 000004 = 0 000005 = 254 000006 = 31.948490, 3.457398, -51.373016 000007 = -0.000006, 3.116213, -0.000001 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 129 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -198 000024 = "" 000025 = -1 000026 = -1 000027 = "" 000028 = 0 000029 = "$editor" 000030 = 0 000031 = 65535 000032 = -13439 000033 = 0.600000 000034 = "koster" 000035 = 3.000000 000036 = 10 000037 = "$editor" 000038 = "" 000039 = 100.000000 000040 = 0.100000 000041 = 1.000000 000042 = 0.100000 000043 = "" 000044 = "" 000045 = "" 000046 = 2.094395 000047 = "" 000048 = 0.700000 000049 = "" 000050 = 1.000000 000051 = 1.000000 000052 = 1.000000 fl = 0 name = lights_hanging_lamp [object_132_ingroup_4] clsid = 11 co_flags = 2 game_type = 65535 name = gas_light_particles_0001 position = 31.991213, 3.138740, -51.346375 ref_name = 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version = 18 [object_133_ingroup_2] anim_ref_name = attenuation0 = 0.180000 attenuation1 = 1.000000 attenuation2 = 1.000000 brightness = 0.500000 clsid = 3 co_flags = 2 color = 0.925490, 0.964706, 1.000000, 0.000000 cone = 0.392699 fallof_texture = fuzzy_box_dim = 0.100000, 0.100000, 0.100000 fuzzy_point_0 = -0.026288, 0.018922, 0.027460 fuzzy_point_1 = -0.002954, -0.007678, 0.011126 fuzzy_point_2 = 0.006731, 0.019079, 0.005830 fuzzy_point_3 = -0.002794, -0.002307, 0.048799 fuzzy_point_4 = 0.064902, -0.006770, 0.049557 fuzzy_point_count = 5 fuzzy_shape_type = 0 fuzzy_sphere_radius = 0.100000 light_control = 0 light_flags = 17 name = lights_alarm_2m_ambient_0001 position = 19.191614, 3.649823, 47.426460 range = 2.000000 rotation = 0.528218, -0.000119, -1.570728 rt_flags = 17 scale = 1.000000, 1.000000, 1.000000 type = 1 use_in_d3d = on version = 17 virtual_size = 0.000000 [object_133_ingroup_3] anim_ref_name = attenuation0 = 0.350000 attenuation1 = 1.000000 attenuation2 = 0.200000 brightness = 1.000000 clsid = 3 co_flags = 2 color = 0.850980, 0.925490, 0.988235, 0.000000 cone = 0.392699 fallof_texture = light_control = 0 light_flags = 3 name = lights_alarm_6m_0001 position = 18.391611, 3.649878, 47.426544 range = 7.000000 rotation = 0.528218, -0.000119, -1.570728 rt_flags = 17 scale = 1.000000, 1.000000, 1.000000 type = 1 use_in_d3d = on version = 17 virtual_size = 0.000000 [object_133_ingroup_4] clsid = 6 co_flags = 2 name = light_alarm_white_glass_0000 position = 19.391611, 3.649811, 47.426445 rotation = 0.528218, -0.000119, -1.570728 rt_flags = 17 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 24 [object_133_ingroup_4_spawndata] 000001 = 1 000002 = "lights_hanging_lamp" 000003 = "light_alarm_white_glass_0000" 000004 = 0 000005 = 254 000006 = 19.391611, 3.649811, 47.426445 000007 = 0.528218, -0.000119, -1.570728 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 129 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -198 000024 = "[collide] ignore_static" 000025 = -1 000026 = -1 000027 = "dynamics\light\light_alarm_white_glass" 000028 = 0 000029 = "$editor" 000030 = 0 000031 = 65535 000032 = -200999 000033 = 1.000000 000034 = "" 000035 = 6.000000 000036 = 10 000037 = "$editor" 000038 = "link" 000039 = 100.000000 000040 = 0.100000 000041 = 2.000000 000042 = 0.200000 000043 = "" 000044 = "" 000045 = "bone_lamp" 000046 = 2.094395 000047 = "" 000048 = 0.700000 000049 = "bone_omni" 000050 = 1.000000 000051 = 1.000000 000052 = 1.000000 fl = 0 name = lights_hanging_lamp [object_134] clsid = 0 co_flags = 3 ingroup_count = 5 name = light_preset\light_alarm_white_6m_0001 position = 73.448807, 9.839625, 245.697678 ref_name = light_preset\light_alarm_white_6m rotation = -1.565620, -0.725732, -2.296535 rt_flags = 17 scale = 1.000000, 1.000000, 1.000000 version = 18 [object_134_ingroup_0] clsid = 1 co_flags = 2 flags = 0 name = glow_0002 position = 73.237442, 9.839363, 245.698944 radius = 0.500000 rotation = -1.565620, -0.725731, -2.296535 rt_flags = 17 scale = 0.500000, 0.500000, 0.500000 shader_name = effects\glow texture_name = glow\glow_white version = 18 [object_134_ingroup_1] clsid = 2 co_flags = 2 flags = 0 name = statics\light\light_alarm_white_0001 position = 73.448807, 9.839625, 245.697678 reference_name = statics\light\light_alarm_white rotation = -1.565620, -0.725731, -2.296535 rt_flags = 17 scale = 1.000000, 1.000000, 1.000000 version = 18 [object_134_ingroup_2] anim_ref_name = attenuation0 = 0.180000 attenuation1 = 1.000000 attenuation2 = 1.000000 brightness = 0.500000 clsid = 3 co_flags = 2 color = 0.925490, 0.964706, 1.000000, 0.000000 cone = 0.392699 fallof_texture = fuzzy_box_dim = 0.100000, 0.100000, 0.100000 fuzzy_point_0 = -0.026288, 0.018922, 0.027460 fuzzy_point_1 = -0.002954, -0.007678, 0.011126 fuzzy_point_2 = 0.006731, 0.019079, 0.005830 fuzzy_point_3 = -0.002794, -0.002307, 0.048799 fuzzy_point_4 = 0.064902, -0.006770, 0.049557 fuzzy_point_count = 5 fuzzy_shape_type = 0 fuzzy_sphere_radius = 0.100000 light_control = 0 light_flags = 17 name = lights_alarm_2m_ambient_0002 position = 73.248802, 9.838941, 245.697678 range = 2.000000 rotation = -1.565620, -0.725731, -2.296535 rt_flags = 17 scale = 1.000000, 1.000000, 1.000000 type = 1 use_in_d3d = on version = 17 virtual_size = 0.000000 [object_134_ingroup_3] anim_ref_name = attenuation0 = 0.350000 attenuation1 = 1.000000 attenuation2 = 0.200000 brightness = 1.000000 clsid = 3 co_flags = 2 color = 0.850980, 0.925490, 0.988235, 0.000000 cone = 0.392699 fallof_texture = light_control = 0 light_flags = 3 name = lights_alarm_6m_0002 position = 72.448814, 9.836177, 245.697678 range = 7.000000 rotation = -1.565620, -0.725731, -2.296535 rt_flags = 17 scale = 1.000000, 1.000000, 1.000000 type = 1 use_in_d3d = on version = 17 virtual_size = 0.000000 [object_134_ingroup_4] clsid = 6 co_flags = 2 name = light_alarm_white_glass_0001 position = 73.448807, 9.839625, 245.697678 rotation = -1.565620, -0.725731, -2.296535 rt_flags = 17 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 24 [object_134_ingroup_4_spawndata] 000001 = 1 000002 = "lights_hanging_lamp" 000003 = "light_alarm_white_glass_0001" 000004 = 0 000005 = 254 000006 = 73.448807, 9.839625, 245.697678 000007 = -1.565620, -0.725731, -2.296535 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 129 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -198 000024 = "[collide] ignore_static" 000025 = -1 000026 = -1 000027 = "dynamics\light\light_alarm_white_glass" 000028 = 0 000029 = "$editor" 000030 = 0 000031 = 65535 000032 = -200999 000033 = 1.000000 000034 = "" 000035 = 6.000000 000036 = 10 000037 = "$editor" 000038 = "link" 000039 = 100.000000 000040 = 0.100000 000041 = 2.000000 000042 = 0.200000 000043 = "" 000044 = "" 000045 = "bone_lamp" 000046 = 2.094395 000047 = "" 000048 = 0.700000 000049 = "bone_omni" 000050 = 1.000000 000051 = 1.000000 000052 = 1.000000 fl = 0 name = lights_hanging_lamp [object_135] clsid = 0 co_flags = 3 ingroup_count = 5 name = light_preset\light_alarm_white_6m_0002 position = 28.714502, 4.629526, -68.032356 ref_name = light_preset\light_alarm_white_6m rotation = -0.000000, -1.570696, 1.570739 rt_flags = 17 scale = 1.000000, 1.000000, 1.000000 version = 18 [object_135_ingroup_0] clsid = 1 co_flags = 2 flags = 0 name = glow_0003 position = 28.714066, 4.628272, -68.243721 radius = 0.500000 rotation = 0.000000, -1.570695, 1.570739 rt_flags = 17 scale = 0.500000, 0.500000, 0.500000 shader_name = effects\glow texture_name = glow\glow_white version = 18 [object_135_ingroup_1] clsid = 2 co_flags = 2 flags = 0 name = statics\light\light_alarm_white_0002 position = 28.714502, 4.629526, -68.032356 reference_name = statics\light\light_alarm_white rotation = 0.000000, -1.570695, 1.570739 rt_flags = 17 scale = 1.000000, 1.000000, 1.000000 version = 18 [object_135_ingroup_2] anim_ref_name = attenuation0 = 0.180000 attenuation1 = 1.000000 attenuation2 = 1.000000 brightness = 0.500000 clsid = 3 co_flags = 2 color = 0.925490, 0.964706, 1.000000, 0.000000 cone = 0.392699 fallof_texture = fuzzy_box_dim = 0.100000, 0.100000, 0.100000 fuzzy_point_0 = -0.026288, 0.018922, 0.027460 fuzzy_point_1 = -0.002954, -0.007678, 0.011126 fuzzy_point_2 = 0.006731, 0.019079, 0.005830 fuzzy_point_3 = -0.002794, -0.002307, 0.048799 fuzzy_point_4 = 0.064902, -0.006770, 0.049557 fuzzy_point_count = 5 fuzzy_shape_type = 0 fuzzy_sphere_radius = 0.100000 light_control = 0 light_flags = 17 name = lights_alarm_2m_ambient_0003 position = 28.714525, 4.629538, -68.232353 range = 2.000000 rotation = 0.000000, -1.570695, 1.570739 rt_flags = 17 scale = 1.000000, 1.000000, 1.000000 type = 1 use_in_d3d = on version = 17 virtual_size = 0.000000 [object_135_ingroup_3] anim_ref_name = attenuation0 = 0.350000 attenuation1 = 1.000000 attenuation2 = 0.200000 brightness = 1.000000 clsid = 3 co_flags = 2 color = 0.850980, 0.925490, 0.988235, 0.000000 cone = 0.392699 fallof_texture = light_control = 0 light_flags = 3 name = lights_alarm_6m_0003 position = 28.714621, 4.629584, -69.032356 range = 7.000000 rotation = 0.000000, -1.570695, 1.570739 rt_flags = 17 scale = 1.000000, 1.000000, 1.000000 type = 1 use_in_d3d = on version = 17 virtual_size = 0.000000 [object_135_ingroup_4] clsid = 6 co_flags = 2 name = light_alarm_white_glass_0002 position = 28.714502, 4.629526, -68.032356 rotation = 0.000000, -1.570695, 1.570739 rt_flags = 17 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 24 [object_135_ingroup_4_spawndata] 000001 = 1 000002 = "lights_hanging_lamp" 000003 = "light_alarm_white_glass_0002" 000004 = 0 000005 = 254 000006 = 28.714502, 4.629526, -68.032356 000007 = 0.000000, -1.570695, 1.570739 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 129 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -198 000024 = "[collide] ignore_static" 000025 = -1 000026 = -1 000027 = "dynamics\light\light_alarm_white_glass" 000028 = 0 000029 = "$editor" 000030 = 0 000031 = 65535 000032 = -200999 000033 = 1.000000 000034 = "" 000035 = 6.000000 000036 = 10 000037 = "$editor" 000038 = "link" 000039 = 100.000000 000040 = 0.100000 000041 = 2.000000 000042 = 0.200000 000043 = "" 000044 = "" 000045 = "bone_lamp" 000046 = 2.094395 000047 = "" 000048 = 0.700000 000049 = "bone_omni" 000050 = 1.000000 000051 = 1.000000 000052 = 1.000000 fl = 0 name = lights_hanging_lamp [object_136] clsid = 0 co_flags = 3 ingroup_count = 5 name = light_preset\light_alarm_white_6m_0003 position = 70.441895, 12.653655, 310.801910 ref_name = light_preset\light_alarm_white_6m rotation = 0.000000, -1.570796, 1.570820 rt_flags = 17 scale = 1.000000, 1.000000, 1.000000 version = 18 [object_136_ingroup_0] clsid = 1 co_flags = 2 flags = 0 name = glow_0005 position = 70.441437, 12.652399, 310.590546 radius = 0.500000 rotation = 0.000000, -1.570795, 1.570820 rt_flags = 17 scale = 0.500000, 0.500000, 0.500000 shader_name = effects\glow texture_name = glow\glow_white version = 18 [object_136_ingroup_1] clsid = 2 co_flags = 2 flags = 0 name = statics\light\light_alarm_white_0003 position = 70.441895, 12.653655, 310.801910 reference_name = statics\light\light_alarm_white rotation = 0.000000, -1.570795, 1.570820 rt_flags = 17 scale = 1.000000, 1.000000, 1.000000 version = 18 [object_136_ingroup_2] anim_ref_name = attenuation0 = 0.180000 attenuation1 = 1.000000 attenuation2 = 1.000000 brightness = 0.500000 clsid = 3 co_flags = 2 color = 0.925490, 0.964706, 1.000000, 0.000000 cone = 0.392699 fallof_texture = fuzzy_box_dim = 0.100000, 0.100000, 0.100000 fuzzy_point_0 = -0.026288, 0.018922, 0.027460 fuzzy_point_1 = -0.002954, -0.007678, 0.011126 fuzzy_point_2 = 0.006731, 0.019079, 0.005830 fuzzy_point_3 = -0.002794, -0.002307, 0.048799 fuzzy_point_4 = 0.064902, -0.006770, 0.049557 fuzzy_point_count = 5 fuzzy_shape_type = 0 fuzzy_sphere_radius = 0.100000 light_control = 0 light_flags = 17 name = lights_alarm_2m_ambient_0004 position = 70.441887, 12.653650, 310.601898 range = 2.000000 rotation = 0.000000, -1.570795, 1.570820 rt_flags = 17 scale = 1.000000, 1.000000, 1.000000 type = 1 use_in_d3d = on version = 17 virtual_size = 0.000000 [object_136_ingroup_3] anim_ref_name = attenuation0 = 0.350000 attenuation1 = 1.000000 attenuation2 = 0.200000 brightness = 1.000000 clsid = 3 co_flags = 2 color = 0.850980, 0.925490, 0.988235, 0.000000 cone = 0.392699 fallof_texture = light_control = 0 light_flags = 3 name = lights_alarm_6m_0004 position = 70.441902, 12.653631, 309.801910 range = 7.000000 rotation = 0.000000, -1.570795, 1.570820 rt_flags = 17 scale = 1.000000, 1.000000, 1.000000 type = 1 use_in_d3d = on version = 17 virtual_size = 0.000000 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reference_name = statics\light\light_alarm_white rotation = -0.000001, -1.570782, -1.616433 rt_flags = 17 scale = 1.000000, 1.000000, 1.000000 version = 18 [object_9_ingroup_2] anim_ref_name = attenuation0 = 0.180000 attenuation1 = 1.000000 attenuation2 = 1.000000 brightness = 0.500000 clsid = 3 co_flags = 2 color = 0.925490, 0.964706, 1.000000, 0.000000 cone = 0.392699 fallof_texture = fuzzy_box_dim = 0.100000, 0.100000, 0.100000 fuzzy_point_0 = -0.026288, 0.018922, 0.027460 fuzzy_point_1 = -0.002954, -0.007678, 0.011126 fuzzy_point_2 = 0.006731, 0.019079, 0.005830 fuzzy_point_3 = -0.002794, -0.002307, 0.048799 fuzzy_point_4 = 0.064902, -0.006770, 0.049557 fuzzy_point_count = 5 fuzzy_shape_type = 0 fuzzy_sphere_radius = 0.100000 light_control = 0 light_flags = 17 name = lights_alarm_2m_ambient_0000 position = -52.091599, -8.460095, -154.674011 range = 2.000000 rotation = -0.000001, -1.570782, -1.616433 rt_flags = 17 scale = 1.000000, 1.000000, 1.000000 type = 1 use_in_d3d = on version 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