[default] blend_down_time = 60 ;(ρεκ) blend_rise_time = 60 ;(ρεκ) blend_time = 0.1 ;(ρεκ) flare_opacity = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260 flare_position = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000 flare_radius = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300 flare_shader = effects\flare flare_textures = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga flares = on gradient = on gradient_opacity = 0.7 gradient_radius = 0.9 gradient_shader = effects\flare gradient_texture = fx\fx_gradient.tga sun = on sun_ignore_color = false sun_radius = 0.150 sun_shader = effects\sun sun_texture = fx\fx_sun.tga [default10] blend_down_time = 60 ;(ρεκ) blend_rise_time = 10 ;(ρεκ) blend_time = 10 ;(ρεκ) flare_opacity = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260 flare_position = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000 flare_radius = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300 flare_shader = effects\flare flare_textures = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga flares = on gradient = on gradient_opacity = 0.7 gradient_radius = 0.9 gradient_shader = effects\flare gradient_texture = fx\fx_gradient.tga sun = on sun_ignore_color = false sun_radius = 0.150 sun_shader = effects\sun sun_texture = fx\fx_sun.tga [gradient] blend_down_time = 60 ;(ρεκ) blend_rise_time = 60 ;(ρεκ) blend_time = 10 ;(ρεκ) flare_opacity = 0.060, 0.040, 0.100, 0.080, 0.040, 0.040 flare_position = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000 flare_radius = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300 flare_shader = effects\flare flare_textures = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga flares = off gradient = on gradient_opacity = 0.7 gradient_radius = 0.7000 gradient_shader = effects\flare gradient_texture = fx\fx_gradient1.tga sun = off sun_ignore_color = false sun_radius = 0.150 sun_shader = effects\sun sun_texture = fx\fx_sun.tga [gradient1] blend_down_time = 60 ;(ρεκ) blend_rise_time = 60 ;(ρεκ) blend_time = 10 ;(ρεκ) flare_opacity = 0.060, 0.040, 0.100, 0.080, 0.040, 0.040 flare_position = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000 flare_radius = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300 flare_shader = effects\flare flare_textures = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga flares = off gradient = on gradient_opacity = 0.7 gradient_radius = 0.7000 gradient_shader = effects\flare gradient_texture = fx\fx_gradient1.tga sun = off sun_ignore_color = false sun_radius = 0.150 sun_shader = effects\sun sun_texture = fx\fx_sun.tga [moon] blend_down_time = 1000 ;(ρεκ) blend_rise_time = 1000 ;(ρεκ) blend_time = 1 ;(ρεκ) flare_opacity = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260 flare_position = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000 flare_radius = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300 flare_shader = effects\flare flare_textures = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga flares = off gradient = on gradient_opacity = 0.5 gradient_radius = 0.1 gradient_shader = effects\flare gradient_texture = fx\fx_gradient_02.tga sun = on sun_ignore_color = true sun_radius = 0.03 sun_shader = effects\moon sun_texture = fx\fx_moon.tga [sun_rise] blend_down_time = 300 ;(ρεκ) blend_rise_time = 300 ;(ρεκ) blend_time = 0.1 ;(ρεκ) flare_opacity = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260 flare_position = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000 flare_radius = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300 flare_shader = effects\flare flare_textures = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga flares = on gradient = on gradient_opacity = 0.7 gradient_radius = 0.9 gradient_shader = effects\flare gradient_texture = fx\fx_gradient.tga sun = on sun_ignore_color = false sun_radius = 0.03 sun_shader = effects\sun sun_texture = fx\fx_sun_rise.tga