[up_sect_firsta_helm_respirator] cost = 200 value = +10 telepatic_protection = 0.06; 0.0 [up_sect_firstc_helm_respirator] cost = 400 value = +20 chemical_burn_protection = 0.005 ;0.01 [up_sect_firstd_helm_respirator] cost = 400 value = +20 radiation_protection = 0.0005 ;0.01 [up_firsta_helm_respirator] scheme_index = 0, 0 known = 1 effects = up_gr_firstcd_helm_respirator section = up_sect_firsta_helm_respirator property = prop_psy precondition_functor = inventory_upgrades.precondition_functor_a precondition_parameter = a & b effect_functor = inventory_upgrades.effect_functor_a effect_parameter = something_here prereq_functor = inventory_upgrades.prereq_functor_a prereq_tooltip_functor = inventory_upgrades.prereq_tooltip_functor_a prereq_params = name = st_up_res_a2_name description = st_up_res_a2_descr icon = ui_inGame2_upgrade_helm_respirator_1 [up_firstc_helm_respirator] scheme_index = 1, 0 known = 1 effects = section = up_sect_firstc_helm_respirator property = prop_chem precondition_functor = inventory_upgrades.precondition_functor_a precondition_parameter = a & b effect_functor = inventory_upgrades.effect_functor_a effect_parameter = something_here prereq_functor = inventory_upgrades.prereq_functor_a prereq_tooltip_functor = inventory_upgrades.prereq_tooltip_functor_a prereq_params = name = st_up_res_b2_name description = st_up_res_b2_descr icon = ui_inGame2_upgrade_helm_respirator_2 [up_firstd_helm_respirator] scheme_index = 1, 1 known = 1 effects = section = up_sect_firstd_helm_respirator property = prop_radio precondition_functor = inventory_upgrades.precondition_functor_a precondition_parameter = a & b effect_functor = inventory_upgrades.effect_functor_a effect_parameter = something_here prereq_functor = inventory_upgrades.prereq_functor_a prereq_tooltip_functor = inventory_upgrades.prereq_tooltip_functor_a prereq_params = name = st_up_res_b3_name description = st_up_res_b3_descr icon = ui_inGame2_upgrade_helm_respirator_3 [up_gr_firstab_helm_respirator] elements = up_firsta_helm_respirator [up_gr_firstcd_helm_respirator] elements = up_firstc_helm_respirator, up_firstd_helm_respirator