[anomal_zone] layers_count = 1 artefacts = af_cristall, af_fireball, af_dummy_glassbeads, af_eye, af_fire start_artefact = af_dummy_glassbeads coeff = 3, 3, 2, 2, 1 artefact_ways = jup_b200_art_way applying_force_y = 10 respawn_tries = 1 max_artefacts = 1