[logic] active = sr_idle@logic2 [sr_idle@logic2] on_info = {+jup_b9_heli_1_play_sound -jup_b9_heli_1_sound } %=play_sound(jup_b9_heli_1_blackbox)% on_signal = sound_end | sr_idle@2 %+jup_b9_heli_1_sound% [sr_idle@2] on_game_timer = 20 | sr_idle@nil %+jup_b9_camera_stop% [sr_idle@nil]