[anomal_zone] layers_count = 2 respawn_tries = 2 max_artefacts = 3 ;applying_force_xz = 200 ;applying_force_y = 400 artefacts = af_electra_sparkler, af_electra_flash, af_electra_moonlight, af_dummy_battery, af_dummy_dummy, af_ice start_artefact = af_ice coeff = 3, 3, 2, 2, 1, 1 artefact_ways = pri_b306_af_way_1, pri_b306_af_way_2, pri_b306_af_way_3 [mines_core] pri_b306_zone_mine_electric_strong pri_b306_zone_mine_electric_strong_0000 pri_b306_zone_mine_electric_strong_0001 pri_b306_zone_mine_electric_strong_0002 pri_b306_zone_mine_electric_strong_0003 pri_b306_zone_mine_electric_strong_0004 pri_b306_zone_mine_electric_strong_0005 pri_b306_zone_mine_electric_strong_0006 pri_b306_zone_mine_electric_average_0001 pri_b306_zone_mine_electric_average_0003 pri_b306_zone_mine_electric_average_0004 [layer_1] mines_section = mines_layer_1 [mines_layer_1]:mines_core pri_b306_zone_mine_electric_average pri_b306_zone_mine_electric_average_0000 pri_b306_zone_mine_electric_average_0002 pri_b306_zone_mine_electric_average_0005 pri_b306_zone_mine_electric_average_0006 [layer_2] mines_section = mines_layer_2 [mines_layer_2]:mines_core pri_b306_zone_mine_electric_average_0007 pri_b306_zone_mine_electric_average_0008 pri_b306_zone_mine_electric_average_0009 pri_b306_zone_mine_electric_average_0010