[smart_terrain] squad_id = 9 max_population = 1 respawn_only_smart = true respawn_params = respawn@pri_sim_2 [respawn@pri_sim_2] spawn_monolith [spawn_monolith] spawn_squads = zombied_sim_squad_advanced, zombied_sim_squad_veteran spawn_num = {+pri_a28_actor_in_zone_stay} 2, {+pri_b305_fifth_cam_end} 0, 2