#include "pas_b400_general.ltx" [logic@pas_b400_zulus_canalisation] active = walker@zulus_canalisation_1 suitable = {=check_npc_name(pas_b400_zulus) -pas_b400_canalisation_done} true prior = 200 on_hit = hit@zulus on_death = death@zulus post_combat_time = 0,0 [walker@zulus_canalisation_1]:walker@zulus_def path_walk = zulus_1_walk path_look = zulus_1_look out_restr = pas_b400_sr_canalisation_1 combat_ignore_cond = {-pas_b400_canalisation_tushkano_attacked =check_enemy_name(tushkano)} true, false on_info = {+pas_b400_sr_canalisation_2} walker@zulus_canalisation_2 [walker@zulus_canalisation_2]:walker@zulus_def path_walk = zulus_2_walk path_look = zulus_2_look out_restr = pas_b400_sr_canalisation_2 combat_ignore_cond = {-pas_b400_canalisation_tushkano_attacked =check_enemy_name(tushkano)} true, false on_info = {+pas_b400_sr_canalisation_3} walker@zulus_canalisation_3 [walker@zulus_canalisation_3]:walker@zulus_def path_walk = zulus_3_walk path_look = zulus_3_look out_restr = pas_b400_sr_canalisation_3 on_info = {+pas_b400_sr_canalisation_2} walker@zulus_canalisation_2 on_info2 = {+pas_b400_sr_canalisation_4} walker@zulus_canalisation_4 [walker@zulus_canalisation_4]:walker@zulus_def path_walk = zulus_4_walk path_look = zulus_4_look out_restr = pas_b400_sr_canalisation_4 on_info = {+pas_b400_sr_canalisation_3} walker@zulus_canalisation_3 on_info2 = {+pas_b400_sr_canalisation_5} walker@zulus_canalisation_5 [walker@zulus_canalisation_5]:walker@zulus_def path_walk = zulus_5_walk path_look = zulus_5_look out_restr = pas_b400_sr_canalisation_5 on_info = {+pas_b400_sr_canalisation_4} walker@zulus_canalisation_4 on_info2 = {+pas_b400_sr_canalisation_6} walker@zulus_canalisation_6 on_info3 = {-pas_b400_zulus_about_exit_1 =npc_in_zone(pas_b400_sr_canalisation_5)} %+pas_b400_zulus_about_exit_1 =play_sound(pas_b400_zulus_about_exit_1)% [walker@zulus_canalisation_6]:walker@zulus_def path_walk = zulus_6_walk path_look = zulus_6_look out_restr = pas_b400_sr_canalisation_6 on_info = {+pas_b400_sr_canalisation_5} walker@zulus_canalisation_5 on_info2 = {+pas_b400_sr_canalisation_7} walker@zulus_canalisation_7 [walker@zulus_canalisation_7]:walker@zulus_def path_walk = zulus_7_walk path_look = zulus_7_look out_restr = pas_b400_sr_canalisation_7 on_info = {+pas_b400_sr_canalisation_6} walker@zulus_canalisation_6 [logic@pas_b400_vano_canalisation] active = walker@vano_canalisation_1 suitable = {=check_npc_name(pas_b400_vano) -pas_b400_canalisation_done} true prior = 200 on_hit = hit@vano on_death = death@vano post_combat_time = 0,0 [walker@vano_canalisation_1]:walker@vano_def path_walk = vano_1_walk path_look = vano_1_look out_restr = pas_b400_sr_canalisation_1 combat_ignore_cond = {-pas_b400_canalisation_tushkano_attacked =check_enemy_name(tushkano)} true, false on_info = {+pas_b400_sr_canalisation_2} walker@vano_canalisation_2 [walker@vano_canalisation_2]:walker@vano_def path_walk = vano_2_walk path_look = vano_2_look out_restr = pas_b400_sr_canalisation_2 combat_ignore_cond = {-pas_b400_canalisation_tushkano_attacked =check_enemy_name(tushkano)} true, false on_info = {+pas_b400_sr_canalisation_3} walker@vano_canalisation_3 [walker@vano_canalisation_3]:walker@vano_def path_walk = vano_3_walk path_look = vano_3_look out_restr = pas_b400_sr_canalisation_3 on_info = {+pas_b400_sr_canalisation_2} walker@vano_canalisation_2 on_info2 = {+pas_b400_sr_canalisation_4} walker@vano_canalisation_4 [walker@vano_canalisation_4]:walker@vano_def path_walk = vano_4_walk path_look = vano_4_look out_restr = pas_b400_sr_canalisation_4 on_info = {+pas_b400_sr_canalisation_3} walker@vano_canalisation_3 on_info2 = {+pas_b400_sr_canalisation_5} walker@vano_canalisation_5 [walker@vano_canalisation_5]:walker@vano_def path_walk = vano_5_walk path_look = vano_5_look out_restr = pas_b400_sr_canalisation_5 on_info = {+pas_b400_sr_canalisation_4} walker@vano_canalisation_4 on_info2 = {+pas_b400_sr_canalisation_6} walker@vano_canalisation_6 [walker@vano_canalisation_6]:walker@vano_def path_walk = vano_6_walk path_look = vano_6_look out_restr = pas_b400_sr_canalisation_6 on_info = {+pas_b400_sr_canalisation_5} walker@vano_canalisation_5 on_info2 = {+pas_b400_sr_canalisation_7} walker@vano_canalisation_7 [walker@vano_canalisation_7]:walker@vano_def path_walk = vano_7_walk path_look = vano_7_look out_restr = pas_b400_sr_canalisation_7 on_info = {+pas_b400_sr_canalisation_6} walker@vano_canalisation_6 [logic@pas_b400_sokolov_canalisation] active = walker@sokolov_canalisation_1 suitable = {=check_npc_name(pas_b400_sokolov) -pas_b400_canalisation_done} true prior = 200 on_hit = hit@sokolov on_death = death@sokolov post_combat_time = 0,0 [walker@sokolov_canalisation_1]:walker@sokolov_def path_walk = sokolov_1_walk path_look = sokolov_1_look out_restr = pas_b400_sr_canalisation_1 combat_ignore_cond = {-pas_b400_canalisation_tushkano_attacked =check_enemy_name(tushkano)} true, false on_info = {+pas_b400_sr_canalisation_2} walker@sokolov_canalisation_2 [walker@sokolov_canalisation_2]:walker@sokolov_def path_walk = sokolov_2_walk path_look = sokolov_2_look out_restr = pas_b400_sr_canalisation_2 combat_ignore_cond = {-pas_b400_canalisation_tushkano_attacked =check_enemy_name(tushkano)} true, false on_info = {+pas_b400_sr_canalisation_3} walker@sokolov_canalisation_3 [walker@sokolov_canalisation_3]:walker@sokolov_def path_walk = sokolov_3_walk path_look = sokolov_3_look out_restr = pas_b400_sr_canalisation_3 on_info = {+pas_b400_sr_canalisation_2} walker@sokolov_canalisation_2 on_info2 = {+pas_b400_sr_canalisation_4} walker@sokolov_canalisation_4 [walker@sokolov_canalisation_4]:walker@sokolov_def path_walk = sokolov_4_walk path_look = sokolov_4_look out_restr = pas_b400_sr_canalisation_4 on_info = {+pas_b400_sr_canalisation_3} walker@sokolov_canalisation_3 on_info2 = {+pas_b400_sr_canalisation_5} walker@sokolov_canalisation_5 [walker@sokolov_canalisation_5]:walker@sokolov_def path_walk = sokolov_5_walk path_look = sokolov_5_look out_restr = pas_b400_sr_canalisation_5 on_info = {+pas_b400_sr_canalisation_4} walker@sokolov_canalisation_4 on_info2 = {+pas_b400_sr_canalisation_6} walker@sokolov_canalisation_6 on_info3 = {+pas_b400_sokolov_about_exit_1_can -pas_b400_sokolov_about_exit_1 =npc_in_zone(pas_b400_sr_canalisation_5)} %+pas_b400_sokolov_about_exit_1 =play_sound(pas_b400_sokolov_about_exit_1)% on_info4 = {!is_alive(pas_b400_zulus) -pas_b400_sokolov_about_exit_1 =npc_in_zone(pas_b400_sr_canalisation_5)} %+pas_b400_sokolov_about_exit_1 =play_sound(pas_b400_sokolov_about_exit_1)% [walker@sokolov_canalisation_6]:walker@sokolov_def path_walk = sokolov_6_walk path_look = sokolov_6_look out_restr = pas_b400_sr_canalisation_6 on_info = {+pas_b400_sr_canalisation_5} walker@sokolov_canalisation_5 on_info2 = {+pas_b400_sr_canalisation_7} walker@sokolov_canalisation_7 [walker@sokolov_canalisation_7]:walker@sokolov_def path_walk = sokolov_7_walk path_look = sokolov_7_look out_restr = pas_b400_sr_canalisation_7 on_info = {+pas_b400_sr_canalisation_6} walker@sokolov_canalisation_6 [logic@pas_b400_wanderer_canalisation] active = walker@wanderer_canalisation_1 suitable = {=check_npc_name(pas_b400_wanderer) -pas_b400_canalisation_done} true prior = 200 on_hit = hit@wanderer on_death = death@wanderer post_combat_time = 0,0 [walker@wanderer_canalisation_1]:walker@wanderer_def path_walk = wanderer_1_walk path_look = wanderer_1_look out_restr = pas_b400_sr_canalisation_1 combat_ignore_cond = {-pas_b400_canalisation_tushkano_attacked =check_enemy_name(tushkano)} true, false on_info = {+pas_b400_sr_canalisation_2} walker@wanderer_canalisation_2 [walker@wanderer_canalisation_2]:walker@wanderer_def path_walk = wanderer_2_walk path_look = wanderer_2_look out_restr = pas_b400_sr_canalisation_2 combat_ignore_cond = {-pas_b400_canalisation_tushkano_attacked =check_enemy_name(tushkano)} true, false on_info = {+pas_b400_sr_canalisation_3} walker@wanderer_canalisation_3 [walker@wanderer_canalisation_3]:walker@wanderer_def path_walk = wanderer_3_walk path_look = wanderer_3_look out_restr = pas_b400_sr_canalisation_3 on_info = {+pas_b400_sr_canalisation_2} walker@wanderer_canalisation_2 on_info2 = {+pas_b400_sr_canalisation_4} walker@wanderer_canalisation_4 [walker@wanderer_canalisation_4]:walker@wanderer_def path_walk = wanderer_4_walk path_look = wanderer_4_look out_restr = pas_b400_sr_canalisation_4 on_info = {+pas_b400_sr_canalisation_3} walker@wanderer_canalisation_3 on_info2 = {+pas_b400_sr_canalisation_5} walker@wanderer_canalisation_5 [walker@wanderer_canalisation_5]:walker@wanderer_def path_walk = wanderer_5_walk path_look = wanderer_5_look out_restr = pas_b400_sr_canalisation_5 on_info = {+pas_b400_sr_canalisation_4} walker@wanderer_canalisation_4 on_info2 = {+pas_b400_sr_canalisation_6} walker@wanderer_canalisation_6 [walker@wanderer_canalisation_6]:walker@wanderer_def path_walk = wanderer_6_walk path_look = wanderer_6_look out_restr = pas_b400_sr_canalisation_6 on_info = {+pas_b400_sr_canalisation_5} walker@wanderer_canalisation_5 on_info2 = {+pas_b400_sr_canalisation_7} walker@wanderer_canalisation_7 [walker@wanderer_canalisation_7]:walker@wanderer_def path_walk = wanderer_7_walk path_look = wanderer_7_look out_restr = pas_b400_sr_canalisation_7 on_info = {+pas_b400_sr_canalisation_6} walker@wanderer_canalisation_6