[anomal_zone] layers_count = 1 respawn_tries = 2 max_artefacts = 3 ;applying_force_xz = 200 ;applying_force_y = 400 artefacts = af_cristall, af_fireball, af_dummy_glassbeads, af_eye, af_electra_sparkler, af_electra_flash, af_electra_moonlight, af_dummy_battery, af_medusa, af_cristall_flower, af_night_star, af_vyvert, af_blood, af_mincer_meat, af_soul, af_fuzz_kolobok coeff = 3, 3, 2, 2, 3, 3, 2, 2, 3, 3, 2, 2, 3, 3, 2, 2 artefact_ways = zat_wa_way_1, zat_wa_way_2, zat_wa_way_3, zat_wa_way_4, zat_wa_way_5, zat_wa_way_6, zat_wa_way_7, zat_wa_way_8, zat_wa_way_9