Safe spot: reach Skadovsk
The only relatively safe places in the Zone are large camps. The nearest one is Skadovsk - that's where you should be headed.
Area maps: find someone interested in the maps
Area maps: offer the maps to Pilot
It's possible that Pilot, the local guide, could be interested in maps of the area between Zaton and Jupiter.
Stingray 2: investigate the crash site
Investigate the Stingray 2 crash site.
Stingray 5: investigate the crash site
Stingray 5: find the reason for electronic burn out
Stingray squad: find the source of the charges which hit the two helicopters
Investigate the Stingray 5 crash site.
You must find the source of the powerful electric charge which hit the Stingray 5 helicopter.
You must find out what caused the electronics in Stingrays 4 and 5 to burn out. It seems they were hit by powerful electric charges.
Food: get food for the mercenaries
The mercenary squad in the substation workshops has asked you to bring them six cans of meat, pieces of sausage or bread.
Food: take the food to the mercenaries
You must take the food you've collected to the mercenaries in the substation workshops.
Tools: investigate the substation workshops
They say there might be tools in the substation workshops. You might even find the ones the technician is after.
Hunting the chimera: find the mutant while it's sleeping
You need to find the chimera before it wakes up.
In search of Magpie: inform Gonta
It looks like Magpie, the stalker who set up Gonta's squad, has been found. He has joined Freedom and now calls himself Flint.
Hunting the chimera: kill the mutant
The chimera is awake and you should kill it before it's too late.
Hunting the chimera: meet Gonta in the bar at 3AM
You should meet Gonta before sunrise to join his squad in their chimera hunt.
Hunting the chimera: inform Trapper
You should inform a stalker called Trapper that the chimera hunt was successful. He should give you a reward.
In search of Magpie: find the stalker
A stalker called Magpie set up Gonta's squad to be attacked by a chimera. They've asked you to find the bastard.
Evacuation locations: investigate position B205
The map you found in one of the helicopters indicated evacuation locations. You should check if the soldiers went to location B205
Evacuation locations: investigate position B28
The map you found in one of the helicopters indicated evacuation locations. You should check if the soldiers went to location B28
Evacuation location: find the coordinates of location B28
The black box of one of the Stingray helicopters had a recording where the squad commander designates a position at which the squad is to converge. This position is evacuation point B28 and you need to work out its coordinates.
Evacuation location: reach location B28
The position at which the soldiers are supposed to converge is in Pripyat. Find a way of getting there.
Evacuation locations: investigate position B2
The map you found in one of the helicopters indicated evacuation locations. You should check if the soldiers went to location B2
Strange phenomenon: take the artifact to Beard
The source of the strange glow was an equally strange artifact. It's bound to be of interest to Beard.
Strange phenomenon: ask stalkers about the artifact
Stalkers may know something about the strange artifact or they could suggest someone who does. You should talk to them.
Strange phenomenon: find the source of the glow at the dredge station
A strange glow was spotted at the dredge station. Beard asked you to find its source.
Strange phenomenon: take the artifact
The source of the strange glow was an equally strange artifact. You should take it.
Strange phenomenon: tell Beard about the artifact
The source of the strange glow was an equally strange artifact. Even though you don't have the artifact, you should tell Beard about it.
Getting to the plateau: jump into the anomaly
It looks like the way to the plateau is through the anomaly. You need to jump into it.
Getting to the plateau: find Noah's secret path
Noah's PDA mentioned his own "secret path" to the plateau. You need to find it.
Getting to the plateau: find out how to get there from Noah
They say a stalker called Noah knows a path onto the plateau. You need to find out how to get there.
Missing stalkers: bring back proof of Tremor's involvement
You need to take the PDA with Tremor's recordings to Skadovsk and show it to Beard. The recordings make it clear that the medic was the one responsible for stalker disappearances.
Missing stalkers: find proof of Tremor's involvement
You need to check whether Tremor left any evidence of his involvement in stalker disappearances.
Stingray 3: investigate the crash site
Investigate the Stingray 3 crash site.
You need to bring Beard the artifact, but the head start time has expired. Now your competitors are searching for the artifact as well.
You need to bring Beard the artifact. Remember: your competitors are also searching for it.
You need to bring Beard the artifact, but there is a report that another group has already found one. You should track the signal and try to complete the job before your competitors do.
You need to bring Beard the artifact, but another group has already done that. Now you'll only get half your fee for the artifact.
You need to bring Beard the artifact.
Artifact order: bring back a Gravi
Artifact order: bring back an Eye
Artifact order: bring back a Bubble
Artifact order: bring back a Shell
Artifact order: bring back a Goldfish
Artifact order: bring back a Flame
Artifact order: bring back a Firefly
Artifact order: bring back a Snowflake
You need to find the artifact for Beard, but the head start time has expired. Now your competitors are searching for the artifact as well.
You need to find the artifact for Beard. Remember: your competitors are also searching for it.
You need to find the artifact for Beard, but there is a report that another group has already found one. You should track the signal and try to complete the job before your competitors do.
You need to find the artifact for Beard, but another group has already completed the order. Now you'll only get half your fee for the artifact.
You need to find the artifact for Beard.
Artifact order: find a Gravi
Artifact order: find an Eye
Artifact order: find a Bubble
Artifact order: find a Shell
Artifact order: find a Goldfish
Artifact order: find a Flame
Artifact order: find a Firefly
Artifact order: find a Snowflake
Compass: locate Noah and find out where you can get the rare artifact
You need to locate Noah at the old barge and find out where you can get the rare Compass artifact. Beard has been looking for the artifact for a long time and he's willing to pay well for it.
Compass: take the artifact to Beard
Compass: find out where you can get the rare artifact from Noah
Sultan wants to intercept the artifact Beard is looking for. You need to locate Noah at the old barge and find out where you can get the artifact.
Compass: take the artifact to Sultan
The artifact Noah gave you is the Compass Sultan is looking for.
Shady business: get your cut from Beard
You should get your cut of Beard's revenue from him.
Tempting business: talk to Sultan
Owl the trader believes that Beard is not sticking to the agreement and suggests you contact Sultan, the local crime boss, for help.
Shady business: take detectors from stalkers
You must do whatever you can to take the detector prototypes away from the stalkers who are searching for artifacts for Beard. If he has no detectors, he'll have to agree to Sultan's terms.
Shady business: talk to Sultan
Beard doesn't have the detectors, so you should speak to Sultan to find out whether he has resolved the problem with Beard's other suppliers.
Shady business: force Beard to work for Sultan
Now that Beard no longer has any suppliers or detectors, he can't do anything on his own - force him to work for Sultan.
Shady business: find out about Beard's current business
You need to find out what business Beard is involved in at the moment. This will help you cut off his supply channels.
Shady business: take the second detector away from stalkers
You must do whatever you can to take the detector prototypes away from the stalkers who are searching for artifacts for Beard. If he has no detectors, he'll have to agree to Sultan's terms.
Tempting business: bring Novikov three Veles detectors
Owl the trader has offered you to participate in a lucrative venture. Your job is to find three Veles detectors and take them to Novikov in the scientists' bunker.
Tempting business: wait until Owl gets the detectors
Novikov accepted the detectors and promised to send them back to Owl himself. You need to wait for him to finish working with the detectors and then find out about the results from Owl.
Tempting business: talk to Owl
Owl the trader has contacted you by radio to tell you that he's having problems and that he wants to see you.
Tempting business: convince Beard to stick to the agreement
Owl the trader believes that Beard is not sticking to the agreement. You need to talk to him and convince to quit violating the agreement.
Tempting business: demand a cut from Owl
Beard believes he doesn't owe Owl anything - you need to find out who is right and demand your cut from that person.
Snag has asked you to bring him his container. He hid it in an old Zaporozhets car, which fell into a crack following an earthquake. Snag is afraid to go down there because it's full of snorks.
You have Snag's container and you should now take it back to the owner to split its contents fairly.
Bloodsucker lair: tell the stalkers
You need to inform stalkers about the bloodsucker lair under the Krug antenna complex.
Bloodsucker lair: tell Beard
You must tell Beard about the bloodsucker lair found underneath the Krug antenna complex so that he can decide on how to protect the stalkers.
Missing stalkers: follow Grouse
Grouse has asked you to investigate the abandoned antenna complex building with him. He spotted bloodsuckers and wants to check if the hunter is there.
Missing stalkers: find out what happened
Looks like Tremor isn't as innocent as he seemed. You need to work out what happened.
Missing stalkers: find Grouse
Grouse went towards the dock cranes for some reason - maybe he found something out about the missing stalkers, so you should look for him there.
Missing stalkers: find out where Grouse is
Grouse isn't where he normally is. You should ask Beard where he went.
Missing stalkers: find the missing hunter
Grouse has asked you to help with finding the missing hunter. The hunter was supposed to find the bloodsucker lair. According to current information, it is bloodsuckers who are responsible for recent stalker disappearances.
Missing stalkers: get out of the bloodsucker lair
You discovered a bloodsucker lair in the basement and that its residents are in some kind of daze. You should get out of here and do it quietly.
Missing stalkers: meet Grouse
You should probably meet Grouse and discuss the search for the missing hunter.
Missing stalkers: meet Grouse later
There was no trace of Danila the hunter in the antenna complex building. However, Grouse seems to be perplexed by what you found inside and he asked you to meet him later to discuss the matter in more detail.
Missing stalkers: meet Grouse
The place Grouse indicated had a dead bloodsucker and no signs of Danila the hunter. However, it seems that Grouse has found something interesting and he's asking you to join him.
As it turns out, bloodsuckers had nothing to do with stalker disappearances - it was Tremor, the Skadovsk medic.
Tools: bring Cardan tools
Cardan has asked you to get two sets of tools: one for basic work and one for fine work. The technician will pay you for the tools and will be able to perform more advanced weapon and armor modifications.
Tools: bring Cardan tools
Cardan has asked you to get two sets of tools: one for basic work and one for calibration. The technician will pay you for the tools and will be able to perform more advanced weapon and armor modifications.
Tools: bring Cardan tools
Cardan has asked you to get a set of tools for basic work. The technician will pay you for the tools and will be able to perform more advanced weapon and armor modifications.
Tools: bring Cardan tools
Cardan has asked you to get two sets of tools: one for fine work and one for calibration. The technician will pay you for the tools and will be able to perform more advanced weapon and armor modifications.
Tools: bring Cardan tools
Cardan has asked you to get a set of tools for fine work. The technician will pay you for the tools and will be able to perform more advanced weapon and armor modifications.
Tools: bring Cardan tools
Cardan has asked you to get a set of tools for calibration. The technician will pay you for the tools and will be able to perform more advanced weapon and armor modifications.
Tools: bring Cardan tools
Cardan has asked you to get three sets of tools: one for basic work, one for fine work and one for calibration. The technician will pay you for the tools and will be able to perform more advanced weapon and armor modifications.
Mercenary camp: take any information you can find
Owl the trader promised good payment for any media you can find in the mercenary camp at the waste processing station. He is interested in the mercenaries' plans.
Mercenary camp: take any information you can find
Owl the trader promised good payment for any media you can find in the mercenary camp at the waste processing station. He is interested in the mercenaries' plans.
Three comrades: find out about Barge's fate
Cardan asked you to pass on his apologies to his comrade, a stalker called Barge. They had an argument and Barge left in an unknown direction.
Three comrades: find out about Barge's and Joker's fates
Cardan asked you to pass on his apologies to his comrades, stalkers called Barge and Joker. They had an argument and his comrades left in an unknown direction.
Three comrades: find out about Joker's fate
Cardan asked you to pass on his apologies to his comrade, a stalker called Joker. They had an argument and Joker left in an unknown direction.
Special order: collect the goods
The goods have been delivered - time to collect them from Nimble.
Special order: wait for delivery
The order has been made, so now you should wait for Nimble to get the goods.
Reputation: find Snag
You need to find Snag and force him to keep his mouth shut. Nimble has never dealt in stolen goods, while Snag seems dishonest more often than not. He was last seen by the dock cranes, so he could still be there.
You need to find Snag and force him to keep his mouth shut. Snag is not by the dock cranes, but the bandits might know where he is.
You need to find Snag and force him to keep his mouth shut. It seems the bandits are involved in this, so they should know where to look for him.
You need to find Snag and force him to keep his mouth shut. There are no clues to his whereabouts at the moment.
You need to find Snag and force him to keep his mouth shut. Judging by the PDA found on one of the bandits, Sultan's people are looking for Snag. Unfortunately, there aren't any clues as to where he can be found.
Reputation: find out where Snag disappeared to
Snag is not where he used to be, so you should ask the locals if they saw where he went.
You need to find Snag and force him to keep his mouth shut. He is not where he used to be. Maybe Sultan knows where Snag is.
You need to find Snag and force him to keep his mouth shut. He is not where he used to be. Maybe Beard knows where Snag is.
Reputation: talk to Snag
You need to find Snag and force him to keep his mouth shut. Nimble has never dealt in stolen goods, while Snag seems dishonest more often than not.
Bloodsucker lair: find the ventilation shaft
Find the ventilation shaft to fill the bloodsucker lair with poisonous gas.
Bloodsucker lair: find poisonous gas
You will need poisonous gas to destroy the bloodsucker lair. Owl should know where you can get some.
You will need poisonous gas to destroy the bloodsucker lair. Owl claims that you'll find gas canisters at the deserted military convoy.
Bloodsucker lair: find keys to the container
The documents you found mention keys to the gas canister container. You need to find them.
Bloodsucker lair: find a way to open the gas canister container
The container with the gas canister is locked. You need to find a way to open it.
Bloodsucker lair: position the gas canister
Position the gas canister in the antenna complex basement ventilation system. The gas should get in via the ventilation shaft and fill the basement, killing the bloodsuckers.
Bloodsucker lair: inform Beard that the lair has been destroyed
Inform Beard that you have destroyed the bloodsucker lair, securing the safety of Skadovsk stalkers.
Bloodsucker lair: turn the valve
Turn the valve to allow poisonous gas to fill the basement with the bloodsucker lair via the ventilation shaft.
Bloodsucker lair: wait until the gas takes effect
You need to make sure the gas filled the lair and the bloodsuckers are dead.
Transaction: meet the bandits by the ranger station
Sultan has asked you to take part in a transaction with a trader. You need to accompany his people and cover them in case something happens.
Transaction: meet the trader
Owl has offered you a job - protecting some trader during a transaction. Clearly, the transaction is shady and it might not go very smoothly.
Transaction: meet the stalkers by the ranger station
Meet the stalkers by the ranger station and help them disrupt the transaction between the bandits and the weapons trader.
Transaction: protect the trader
The trader has explained your job - to protect him during the transaction.
Transaction: eavesdrop on the conversation
Stalkers want to listen in on the conversation between the bandits and the weapons trader.
Transaction: disrupt the weapons sale
Do whatever it takes to disrupt the transaction between the bandits and the trader.
Transaction: eliminate witnesses
The trader's transaction didn't work out, so you need to take out all the witnesses.
Transaction: protect the trader
You need to protect the trader. Also, he ordered you to take out all the witnesses to the transaction, including his clients.
Transaction: search the trader
The trader may have important information which may come in handy later. You should take it.
Transaction: cover the bandits during the transaction
Stay on your guard and provide cover to the bandits while they are negotiating with the trader.
Transaction: talk to the trader
The transaction with bandits is complete, so you should collect your reward.
Transaction: collect your reward from Beard
Beard promised you a reward if you disrupted the transaction between the bandits and the trader. With the transaction positively botched, you can go ahead and collect your reward.
Transaction: talk to the bandit leader
You need to inform the bandit leader you're ready to take part in the transaction.
The hit: decide what to do
The hit: attack the stalkers
The hit: collect your reward
The attack on the camp was repelled, so you can talk to the stalkers to get your reward. They would probably have had a very tough time if they hadn't been warned about the attack.
A group of stalkers has turned to a bandit existence of robbing their own kind. You need to decide whether to take part in their assault, warn the stalkers or not get involved.
The hit: wait for the agreed time
The hit: Wait for the right moment
Unreachable stash: take the container to Snag
Transaction: talk to the leader of the stalker squad
The transaction has been sabotaged, the weapon trader is dead. Talk to the leader of the stalker squad.
Missing stalkers: tell the folks at Skadovsk what happened
You need to open the container using the keys you found and take the poison gas tank out.
Bloodsucker lair: get the gas tank out of the container
The hit: attack the robbers
Attacking the robbers from behind will help stalkers repel their attack.
The hit: meet the robbers
Join the robbers in attacking the stalker camp.
The hit: join the robbers
Stalkers have asked you to help them repel the robbers’ attack. You should join the robbers. When they begin the assault, you’ll be able to attack them from behind with impunity.
The robbers should be waiting by Shevchenko. You’ll need to meet them to take part in their assault on the stalkers.
Wait for the meeting with the robbers. They want to attack the stalker camp after midnight while it’s still dark. The agreed meeting place is Shevchenko.
The hit: get your cut
The attack on the stalkers was successful and you should get your cut of the loot.
Wait for the right moment when the robbers are distracted by the attack. You can then pounce on them from behind to help the Shevchenko stalkers.
Shady business: start working for Beard
Taking detector prototypes off stalkers working for Beard requires you to blend into their ranks. This will allow you to find out where your competitors are.
You need to take the container and deliver it to its owner.
The Stingray 2 onboard computer had maps of the area between Zaton and Jupiter. You should find someone who could use them.
Getting to the plateau: talk to stalkers
It looks like there’s no direct route to the plateau. Ask local stalkers about other ways of getting there.
The artifact you got from Noah is the Compass that Beard wants.