class "se_squad" (cse_alife_online_offline_group) function se_squad:__init (section) super (section) end function se_squad:on_register() cse_alife_online_offline_group.on_register( self ) -- Проверяем кастомдату обьекта на наличие стори айди. story_objects.check_spawn_ini_for_story_id(self) simulation_objects.get_sim_obj_registry():register(self) end function se_squad:on_unregister() --' Отрегистрация в таскменеджере unregister_story_object_by_id(self.id) cse_alife_online_offline_group.on_unregister( self ) simulation_objects.get_sim_obj_registry():unregister(self) end function se_squad:can_switch_offline() return cse_alife_online_offline_group.can_switch_offline(self) end function se_squad:update() cse_alife_online_offline_group.update (self) end function se_squad:can_switch_online() return cse_alife_online_offline_group.can_switch_online(self) end function se_squad:STATE_Write(packet) cse_alife_online_offline_group.STATE_Write (self, packet) end function se_squad:STATE_Read(packet) cse_alife_online_offline_group.STATE_Read (self, packet) end