---------------------------------------------------------------------------------------------------------------------- -- Айдишники эвалуаторов ---------------------------------------------------------------------------------------------------------------------- local id_start = stalker_ids.property_script log("PROPERTY_BASE "..tostring(id_start)) -- эвалуаторы Глобальные global_evaluators = id_start script_evaluator = id_start + 1 final_trade_init = id_start + 2 state_change = id_start + 3 position = id_start + 4 reaction = id_start + 5 danger = id_start + 6 reached_task_location = id_start + 7 corpse_exist = id_start + 50 wounded_exist = id_start + 55 state_mgr = id_start + 100 --bloodsucker_reaction = id_start + 200 --actor_reaction = id_start + 300 smartcover_action = id_start + 400 animpoint_property = id_start + 500 test_reaction = id_start + 600 stohe_tradeseller_base = id_start + 1000 stohe_kamp_base = id_start + 1020 stohe_meet_base = id_start + 1030 stohe_reactions_base = id_start + 1040 stohe_state_base = id_start + 1050 stohe_gulag_base = id_start + 1060 stohe_cover_base = id_start + 1070 stohe_camper_base = id_start + 1080 assistance = id_start + 1090 death = id_start + 1100 script_combat = id_start + 1110 abuse_base = id_start + 1120 post_combat = id_start + 1130 sidor_patrol_base_property = id_start + 2000 sidor_wounded_base = id_start + 2010 sidor_bandits_base = id_start + 2020 sidor_swat_base = id_start + 2040 sidor_follower_base = id_start + 2050 sidor_report_leader = id_start + 2060 sidor_report_soldier = id_start + 2070 sidor_rest = id_start + 2080 sidor_bar = id_start + 2090 sidor_chaser = id_start + 2100 sidor_sos = id_start + 2110 sidor_ptr = id_start + 2120 sidor_yantar = id_start + 2200 sidor_secret_lab = id_start + 2220 sidor_military_radio = id_start + 2230 sidor_attendant_eva = id_start + 2240 sidor_patrol_base = id_start + 2250 chugai_commander_base = id_start + 3020 chugai_scout_base = id_start + 3030 chugai_military_commander_base = id_start + 3040 chugai_escape_factory_bandits_base = id_start + 3050 chugai_barman_base = id_start + 3060 chugai_ambush_base = id_start + 3070 chugai_formation_base = id_start + 3080 chugai_replics_base = id_start + 3090 chugai_heli_hunter_base = id_start + 3100 combat_zombied_base = id_start + 3110 combat_monolith_base = id_start + 3120 combat_camper_base = id_start + 3130 zmey_guard_base = id_start + 4000 zmey_property_guard_activity_end = id_start + 4100 zmey_robber_base = id_start + 4130 zmey_camper_base = id_start + 4160 zmey_sleeper_base = id_start + 4190 zmey_talker_base = id_start + 4220 zmey_bodyguard_base = id_start + 4250 zmey_punch_base = id_start + 4280 zmey_guide_base = id_start + 4310 zmey_robber_guard_base = id_start + 4340 zmey_walker_base = id_start + 4370 zmey_assassin_base = id_start + 4400 zmey_scared_base = id_start + 4430 zmey_zoneguard_base = id_start + 4460 zmey_test_base = id_start + 4490 zmey_remark_base = id_start + 4520 zmey_companion_base = id_start + 4550 jon_stalker_zombie = id_start + 5000 jon_stalker_novice = id_start + 5001 jon_stalker_novice2 = id_start + 5002 jon_stalker_novice3 = id_start + 5003 jon_stalker_attack = id_start + 5004 jon_scientist = id_start + 5005 jon_security = id_start + 5006 jon_sniper_enabled = id_start + 5010 --5029 jon_sniper_see_monster = id_start + 5011 --5030 jon_sniper_see_enemy = id_start + 5012 --5031 jon_sniper_enemy_near = id_start + 5013 --5034 jon_sniper_enemy_is = id_start + 5014 --5035 --+5 занято jon_outcast = id_start + 5020 jon_outcast_replics = id_start + 5021 narrator_evaluators = id_start + 6000 peace_sh_base = id_start + 7000