---------------------------------------------------------------------------------------------------------------------- -- Айдишники саундов -- последнее обновление: 02.06.2004 ---------------------------------------------------------------------------------------------------------------------- -- Глобальные global_sounds = stalker_ids.sound_script --Сидорович sound_sidor_base = global_sounds + 1000 sound_patrol_base = sound_sidor_base + 0 sound_wounded_base = sound_sidor_base + 10 sound_report_base = sound_sidor_base + 30 -- Стохе sound_stohe_base = global_sounds + 2000 stohe_kamp_base = sound_stohe_base + 0 stohe_tradeseller_base = sound_stohe_base + 10 stohe_meet_base = sound_stohe_base + 20 stohe_reaction_base = sound_stohe_base + 30 stohe_bobik_base = sound_stohe_base + 40 stohe_sleep_base = sound_stohe_base + 50 -- Змей sound_zmey_base = global_sounds + 3000 zmey_guard_base = sound_zmey_base + 0 zmey_robber_base = sound_zmey_base + 100 zmey_robber_stop = --[[zmey_robber_base +]] 0 -- Стоять! zmey_robber_do_not_move = --[[zmey_robber_base +]] 1 -- Не двигаться! zmey_robber_drop_weap = --[[zmey_robber_base +]] 2 -- Бросай ствол, коли жить охота zmey_robber_drop_weap_2 = --[[zmey_robber_base +]] 3 -- Брось оружие, кому говорю! zmey_robber_will_kill = --[[zmey_robber_base +]] 4 -- Еще двинешься, убью zmey_robber_do_what_i_say = --[[zmey_robber_base +]] 5 -- Молодец, будешь жить zmey_robber_will_shoot = --[[zmey_robber_base +]] 6 -- Пристрелю! zmey_camper_base = sound_zmey_base + 150 zmey_sleeper_base = sound_zmey_base + 200 zmey_talker_base = sound_zmey_base + 250 zmey_bodyguard_base = sound_zmey_base + 300 zmey_guide_base = sound_zmey_base + 350 zmey_robber_guard_base = sound_zmey_base + 400 zmey_scared_base = sound_zmey_base + 450 zmey_zoneguard_base = sound_zmey_base + 500 -- Чугай chugai_sounds = global_sounds + 4000 ambush_bad_weather = chugai_sounds + 0 ambush_enemy = chugai_sounds + 1 ambush_good_weather = chugai_sounds + 2 ambush_group_idle = chugai_sounds + 3 ambush_idle = chugai_sounds + 4 chugai_commander_base = chugai_sounds + 20 chugai_military_commander_base = chugai_sounds + 30 chugai_escape_factory_bandits_base = chugai_sounds + 40 -- Jon jon_sounds = global_sounds + 5000 zombie_walk_speak = jon_sounds + 0 zombie_stand_speak = jon_sounds + 1 novice_speak = jon_sounds + 10