-- distort colormapped function normal(shader, t_base, t_second, t_detail) shader:begin("null", "postprocess_d") :fog(false) :zb(false, false) shader:sampler("s_distort"):texture(t_distort):clamp():f_linear() -- shader:sampler ("s_base0") :texture(t_rt) : clamp() : f_linear () -- shader:sampler ("s_base1") :texture(t_rt) : clamp() : f_linear () shader:sampler("s_base0"):texture("$user$rendertarget_color_map"):clamp():f_linear() shader:sampler("s_base1"):texture("$user$rendertarget_color_map"):clamp():f_linear() shader:sampler("s_noise"):texture(t_noise):f_linear() end function l_special(shader, t_base, t_second, t_detail) shader:begin("null", "postprocess_cm_pre") :fog(false) :zb(false, false) shader:sampler("s_distort"):texture(t_distort):clamp():f_linear() shader:sampler("s_base0"):texture(t_rt):clamp():f_linear() shader:sampler("s_base1"):texture(t_rt):clamp():f_linear() shader:sampler("s_noise"):texture(t_noise):f_linear() -- shader:sampler ("s_grad0") :texture("grad\\grad_red_yellow") : clamp() : f_linear () -- shader:sampler ("s_grad1") :texture("grad\\grad_test1") : clamp() : f_linear () shader:sampler("s_grad0"):texture("$user$cmap0"):clamp():f_linear() shader:sampler("s_grad1"):texture("$user$cmap1"):clamp():f_linear() end