#include "common.h" half4 main ( half4 C:COLOR0 ) : COLOR { half4 result; #ifdef USE_VTF result.rgb = C; #else half4 high; half scale = tex2D(s_tonemap,half2(.5h,.5h)).x; // tonemap (result, high, C, scale*0.9); tonemap (result, high, C, scale); #endif result.a = C.a; return result; }