-------------------------------------------------------------------------------- Running performance on file test\p2B_sky2.ps -------------------- NV40 -------------------- Target: GeForce 6800 Ultra (NV40) :: Unified Compiler: v65.04 IPU0 ------ Simplified schedule: -------- Pass | Unit | uOp | PC: Op -----+--------+------+------------------------- 1 | SCT0 | div | 0: TEXh h0.xyz, f[TEX0], TEX0; | TEX | tex | 0: TEXh h0.xyz, f[TEX0], TEX0; | SCB1 | mov | 1: MOVr r1.w, const.---x; | | | 2 | SCT1 | div | 3: MOVh h1, f[COL0]; | SRB | col | 5: MOVr h0.w, const.---x; | SCB0 | mad | 4: MADh h2.xyz,-h1.www-, h0, h0; | SCB1 | mul | 5: MOVr h0.w, const.---x; | | | 3 | SCT0 | div | 7: TEXh h0.xyz, f[TEX1], TEX1; | TEX | tex | 7: TEXh h0.xyz, f[TEX1], TEX1; | SCB0 | mad | 8: MADh h0.xyz, h1.www-, h0, h2; | | | 4 | SCT0 | mov | 9: TEXh h2.x, r1.wwww, TEX2; | TEX | tex | 9: TEXh h2.x, r1.wwww, TEX2; | SCB0 | mul | 10: MULh*2 h0.xyz, h0, h1; | | | 5 | SCT0 | mul | 11: MULh h0.xyz, h0, h2.xxx-; | SCB0/1 | mul | 12: MULr h4, h0, const.xxxy; Pass SCT TEX SCB 1: 50% 100% 25% 2: 0% 0% 100% 3: 50% 100% 75% 4: 0% 100% 75% 5: 75% 0% 100% MEAN: 35% 60% 75% Pass SCT0 SCT1 TEX SCB0 SCB1 1: 100% 0% 100% 0% 100% 2: 0% 0% 0% 100% 100% 3: 100% 0% 100% 100% 0% 4: 0% 0% 100% 100% 0% 5: 100% 0% 0% 100% 100% MEAN: 60% 0% 60% 80% 60% Cycles: 5.00 :: R Regs Used: 3 :: R Regs Max Index (0 based): 2 -------------------------------------------------------------------------------- Running performance on file test\p2b_sky2.ps -------------------- NV40 -------------------- Target: GeForce 6800 Ultra (NV40) :: Unified Compiler: v81.95 Cycles: 5.00 :: R Regs Used: 3 :: R Regs Max Index (0 based): 2 Pixel throughput (assuming 1 cycle texture lookup) 1.28 GP/s -------------------------------------------------------------------------------- Running performance on file test\p2b_sky2.ps -------------------- G70 -------------------- Target: GeForce 7800 GT (G70) :: Unified Compiler: v81.95 Cycles: 5.00 :: R Regs Used: 3 :: R Regs Max Index (0 based): 2 Pixel throughput (assuming 1 cycle texture lookup) 1.92 GP/s