[build_params] light_jitter_samples = 9 light_pixel_per_meter = 10.000000 light_quality = 1 light_quality_reserved = 0 light_rms = 4 light_rms_zero = 4 reserved_0 = 0.000000 reserved_1 = 0.000000 reserved_2 = 0.000000 reserved_3 = 0.000000 reserved_4 = 0.000000 reserved_5 = 0.000000 smooth_angle = 75.000000 weld_distance = 0.005000 [camera] hpb = -1.002699, -0.355266, 0.000000 pos = -48.832304, 10.992722, 61.782968 [guid] guid_g0 = 5071112585750474072 guid_g1 = 2982234150225100175 [level_options] bop = "[deathmatch_game_anomaly_sets] permanent = zone_mine_acidic_average, zone_mine_gravitational_average, zone_witches_galantine_0000, zone_mine_acidic_strong [teamdeathmatch_game_anomaly_sets] permanent = zone_mine_acidic_average, zone_mine_gravitational_average, zone_witches_galantine_0000, zone_mine_acidic_strong [artefacthunt_game_anomaly_sets] permanent = zone_mine_acidic_average, zone_mine_gravitational_average, zone_witches_galantine_0000, zone_mine_acidic_strong [cta_game_anomaly_sets] permanent = zone_mine_acidic_average, zone_mine_gravitational_average, zone_witches_galantine_0000, zone_mine_acidic_strong" game_type = 30 level_path = mp_autostation level_prefix = light_hemi_quality = 3 light_sun_quality = 3 map_version = 1.0 version = 12 version_bp = 9 [level_tag] create_time = 1206112024 owner = \\ZEXELL\ZaytsevEvgeniy [version] value = 5