[build_params] light_jitter_samples = 9 light_pixel_per_meter = 10.000000 light_quality = 1 light_quality_reserved = 0 light_rms = 4 light_rms_zero = 4 reserved_0 = 0.500000 reserved_1 = 1.000000 reserved_2 = 1.000000 reserved_3 = 150.000000 reserved_4 = 0.040000 reserved_5 = 0.850000 smooth_angle = 75.000000 weld_distance = 0.005000 [camera] hpb = 0.013598, -1.148942, 0.000000 pos = 39.239916, 54.452192, 7.087866 [guid] guid_g0 = 4854935619226662827 guid_g1 = 5823123003740329149 [level_options] bop = "[deathmatch_game_anomaly_sets] permanent = mp_fact_topolpuh1, mp_fact_rad4, mp_fact_rad5 set0= mp_fact_wg2,mp_fact_gz2,mp_factory_zone_mine_electric_average set1= mp_fact_wg2,mp_factory_zone_mine_thermal_strong,mp_fact_mb4,mp_fact_wg3 set2= mp_fact_mb2,mp_fact_wg3,mp_factory_zone_mine_electric_average set3= mp_fact_gz1,mp_fact_mz1,mp_factory_zone_mine_electric_average_0000 [teamdeathmatch_game_anomaly_sets] permanent = mp_fact_topolpuh1, mp_fact_rad4, mp_fact_rad5 set0= mp_fact_wg2,mp_fact_gz2,mp_fact_rad4,mp_fact_rad5,mp_fact_rad6,mp_factory_zone_mine_electric_average set1= mp_fact_wg2,mp_factory_zone_mine_thermal_strong, mp_fact_mb4, mp_fact_wg3 set2= mp_fact_mb2,mp_fact_wg3, mp_factory_zone_mine_electric_average set3= mp_fact_gz1,mp_fact_mz1,mp_factory_zone_mine_electric_average_0000 [artefacthunt_game_anomaly_sets] permanent = mp_fact_topolpuh1, mp_fact_rad4, mp_fact_rad5 set0= mp_fact_gz2,mp_factory_zone_mine_electric_average set1= mp_factory_zone_mine_thermal_strong,mp_fact_mb4 set2= mp_fact_mb2 set3= mp_fact_gz1,mp_fact_mz1 [cta_game_anomaly_sets] permanent = mp_fact_topolpuh1, mp_fact_rad4, mp_fact_rad5 set0= mp_fact_gz2,mp_factory_zone_mine_electric_average set1= mp_factory_zone_mine_thermal_strong,mp_fact_mb4 set2= mp_fact_mb2 set3= mp_fact_gz1,mp_fact_mz1" game_type = 30 level_path = mp_factory level_prefix = mp_factory light_hemi_quality = 3 light_sun_quality = 3 map_version = 1.0 version = 12 version_bp = 9 [level_tag] create_time = 0 owner = [version] value = 5