[build_params] light_jitter_samples = 9 light_pixel_per_meter = 10.000000 light_quality = 1 light_quality_reserved = 0 light_rms = 4 light_rms_zero = 4 reserved_0 = 0.000000 reserved_1 = 0.000000 reserved_2 = 0.000000 reserved_3 = 0.000000 reserved_4 = 0.000000 reserved_5 = 0.000000 smooth_angle = 75.000000 weld_distance = 0.005000 [camera] hpb = -4.632999, -0.302074, 0.000000 pos = 72.853448, -4.520438, -43.071952 [guid] guid_g0 = 5333813617448087151 guid_g1 = 11749026324400885130 [level_options] bop = "[deathmatch_game_anomaly_sets] permanent = mp_military_1_zone_mine_electric_strong_0000, mp_military1_gz2, mp_military1_gz3, mp_military_1_zone_mine_acidic_strong, mp_military_1_zone_mine_thermal_strong, mp_military1_mz1, mp_military1_mz2, mp_military_1_zone_mine_electric_strong, mp_military1_mz4 [teamdeathmatch_game_anomaly_sets] permanent = mp_military_1_zone_mine_electric_strong_0000, mp_military1_gz2, mp_military1_gz3, mp_military_1_zone_mine_acidic_strong, mp_military_1_zone_mine_thermal_strong, mp_military1_mz1, mp_military1_mz2, mp_military_1_zone_mine_electric_strong, mp_military1_mz4 [artefacthunt_game_anomaly_sets] permanent = mp_military_1_zone_mine_electric_strong_0000, mp_military1_gz2, mp_military1_gz3, mp_military_1_zone_mine_acidic_strong, mp_military_1_zone_mine_thermal_strong, mp_military1_mz1, mp_military1_mz2, mp_military_1_zone_mine_electric_strong, mp_military1_mz4 [cta_game_anomaly_sets] permanent = mp_military_1_zone_mine_electric_strong_0000, mp_military1_gz2, mp_military1_gz3, mp_military_1_zone_mine_acidic_strong, mp_military_1_zone_mine_thermal_strong, mp_military1_mz1, mp_military1_mz2, mp_military_1_zone_mine_electric_strong, mp_military1_mz4 " game_type = 30 level_path = mp_military1 level_prefix = mp_military1 light_hemi_quality = 3 light_sun_quality = 3 map_version = 1.0 version = 12 version_bp = 9 [level_tag] create_time = 0 owner = [version] value = 5