[pas_b400_vano]:stalker_silent $spawn = "respawn\pas_b400_vano" character_profile = pas_b400_vano spec_rank = novice story_id = pas_b400_vano sound_death = script\pas_b400_vano_on_death_ sound_anomaly_death = script\pas_b400_vano_on_death_ [pas_b400_sokolov]:stalker_silent $spawn = "respawn\pas_b400_sokolov" character_profile = pas_b400_sokolov spec_rank = novice story_id = pas_b400_sokolov sound_death = script\pas_b400_sokolov_on_death_ sound_anomaly_death = script\pas_b400_sokolov_on_death_ [pas_b400_zulus]:stalker_silent $spawn = "respawn\pas_b400_zulus" character_profile = pas_b400_zulus spec_rank = novice story_id = pas_b400_zulus sound_death = script\pas_b400_zulus_on_death_ sound_anomaly_death = script\pas_b400_zulus_on_death_ [pas_b400_wanderer]:stalker_silent $spawn = "respawn\pas_b400_wanderer" character_profile = pas_b400_wanderer spec_rank = novice story_id = pas_b400_wanderer sound_death = script\pas_b400_wanderer_on_death_ sound_anomaly_death = script\pas_b400_wanderer_on_death_ [pas_b400_monolith_sniper]:stalker $spawn = "respawn\pas_b400_monolith_sniper" character_profile = pas_b400_monolith_sniper spec_rank = novice [pas_b400_tushkano_smart]:tushkano_normal $spawn = "monsters\tushkanos\pas_b400_tushkano_smart" panic_threshold = 0 [pas_b400_vano_strong]:pas_b400_vano $spawn = "respawn\pas_b400_vano_strong" immunities_sect = stalker_immunities_strong [pas_b400_sokolov_strong]:pas_b400_sokolov $spawn = "respawn\pas_b400_sokolov_strong" immunities_sect = stalker_immunities_strong [pas_b400_zulus_strong]:pas_b400_zulus $spawn = "respawn\pas_b400_zulus_strong" immunities_sect = stalker_immunities_strong [pas_b400_wanderer_strong]:pas_b400_wanderer $spawn = "respawn\pas_b400_wanderer_strong" immunities_sect = stalker_immunities_strong [stalker_immunities_strong] burn_immunity = 0.6 ;коэффициенты иммунитета strike_immunity = 0.6 shock_immunity = 0.6 wound_immunity = 0.6 radiation_immunity = 0.6 telepatic_immunity = 0.6 chemical_burn_immunity = 0.6 explosion_immunity = 0.6 fire_wound_immunity = 1.2 wound_2_immunity = 1.2 [snork_weak_special]:snork_weak $spawn = "monsters\snorks\snork_weak_special"