[up_sect_firsta_exo_outfit] cost = 1500 value = +10 fire_wound_protection = 0.04 bones_koeff_protection_add = actor_armor_exo_add_1 [up_sect_firstc_exo_outfit] cost = 2500 value = +20 fire_wound_protection = 0.07 bones_koeff_protection_add = actor_armor_exo_add_2 [up_sect_firstd_exo_outfit] cost = 2500 value = +15 immunities_sect_add = sect_exo_outfit_immunities_add [up_sect_firste_exo_outfit] cost = 3500 value = +30 fire_wound_protection = 0.09 bones_koeff_protection_add = actor_armor_exo_add_3 [up_sect_firstf_exo_outfit] cost = 3500 value = -30 hit_fraction_actor = -0.06 ;0.55 strike_protection = 0.06 ;0.40 explosion_protection = 0.06 ;0.40 wound_protection = 0.06 ;0.40 [up_sect_secona_exo_outfit] cost = 1500 value = -10 hit_fraction_actor = -0.04 ;0.55 strike_protection = 0.04 ;0.40 explosion_protection = 0.04 ;0.40 wound_protection = 0.04 ;0.40 [up_sect_seconc_exo_outfit] cost = 2500 value = +20 shock_protection = 0.100 ;0.039 [up_sect_second_exo_outfit] cost = 2500 value = +20 burn_protection = 0.005 ;0.039 [up_sect_secone_exo_outfit] cost = 3500 value = +30 burn_protection = 0.0075 ;0.039 chemical_burn_protection = 0.0075 ;0.039 [up_sect_seconf_exo_outfit] cost = 3500 value = +30 chemical_burn_protection = 0.0075 ;0.039 radiation_protection = 0.002 ;0.039 [up_sect_thirda_exo_outfit] cost = 1500 value = +2 power_restore_speed = 0.002 [up_sect_thirdc_exo_outfit] cost = 3000 value = +1 artefact_count = 1 [up_sect_thirde_exo_outfit] cost = 5000 value = +2 artefact_count = 2 [up_sect_fourta_exo_outfit] cost = 1500 value = +10 additional_inventory_weight = 10 ; +max_walk_weight additional_inventory_weight2 = 10 power_loss = -0.05 [up_sect_fourtc_exo_outfit] cost = 2500 value = -10 inv_weight = -10 power_loss = -0.05 [up_sect_fourtd_exo_outfit] cost = 2500 value = +15 immunities_sect_add = sect_exo_outfit_immunities_add [up_sect_fourte_exo_outfit] cost = 4000 value = +3 power_restore_speed = 0.003 power_loss = -0.1 [up_sect_fourtf_exo_outfit] cost = 5000 sprint_allowed = true [up_sect_fiftha_exo_outfit] cost = 1500 value = +10 chemical_burn_protection = 0.005 ;0.039 radiation_protection = 0.001 ;0.039 [up_sect_fifthc_exo_outfit] cost = 2500 value = +20 telepatic_protection = 0.01; 0.039 [up_sect_fifthd_exo_outfit] cost = 4000 value = +2 nightvision_sect = effector_nightvision_2 [up_sect_fifthe_exo_outfit] cost = 4000 value = +30 telepatic_protection = 0.02; 0.039 [up_firsta_exo_outfit] scheme_index = 0, 0 known = 1 effects = up_gr_firstcd_exo_outfit section = up_sect_firsta_exo_outfit property = prop_armor precondition_functor = inventory_upgrades.precondition_functor_a precondition_parameter = a & b effect_functor = inventory_upgrades.effect_functor_a effect_parameter = something_here prereq_functor = inventory_upgrades.prereq_functor_a prereq_tooltip_functor = inventory_upgrades.prereq_tooltip_functor_a prereq_params = name = st_up_arm_a4_name description = st_up_arm_a4_descr icon = ui_inGame2_upgrade_exo_outfit_1 [up_firstc_exo_outfit] scheme_index = 1, 0 known = 1 effects = up_gr_firstef_exo_outfit section = up_sect_firstc_exo_outfit property = prop_armor precondition_functor = inventory_upgrades.precondition_functor_a precondition_parameter = a & b effect_functor = inventory_upgrades.effect_functor_a effect_parameter = something_here prereq_functor = inventory_upgrades.prereq_functor_a prereq_tooltip_functor = inventory_upgrades.prereq_tooltip_functor_a prereq_params = name = st_up_arm_b7_name description = st_up_arm_b7_descr icon = ui_inGame2_upgrade_exo_outfit_2 [up_firstd_exo_outfit] scheme_index = 1, 1 known = 1 effects = up_gr_firstef_exo_outfit section = up_sect_firstd_exo_outfit property = prop_durability precondition_functor = inventory_upgrades.precondition_functor_a precondition_parameter = a & b effect_functor = inventory_upgrades.effect_functor_a effect_parameter = something_here prereq_functor = inventory_upgrades.prereq_functor_a prereq_tooltip_functor = inventory_upgrades.prereq_tooltip_functor_a prereq_params = name = st_up_arm_b5_name description = st_up_arm_b5_descr icon = ui_inGame2_upgrade_exo_outfit_4 [up_firste_exo_outfit] scheme_index = 2, 0 known = 1 effects = section = up_sect_firste_exo_outfit property = prop_armor precondition_functor = inventory_upgrades.precondition_functor_a precondition_parameter = a & b effect_functor = inventory_upgrades.effect_functor_a effect_parameter = something_here prereq_functor = inventory_upgrades.prereq_functor_a prereq_tooltip_functor = inventory_upgrades.prereq_tooltip_functor_a prereq_params = name = st_up_arm_c12_name description = st_up_arm_c12_descr icon = ui_inGame2_upgrade_exo_outfit_3 [up_firstf_exo_outfit] scheme_index = 2, 1 known = 1 effects = section = up_sect_firstf_exo_outfit property = prop_damage precondition_functor = inventory_upgrades.precondition_functor_a precondition_parameter = a & b effect_functor = inventory_upgrades.effect_functor_a effect_parameter = something_here prereq_functor = inventory_upgrades.prereq_functor_a prereq_tooltip_functor = inventory_upgrades.prereq_tooltip_functor_a prereq_params = name = st_up_arm_c8_name description = st_up_arm_c8_descr icon = ui_inGame2_upgrade_exo_outfit_5 [up_secona_exo_outfit] scheme_index = 0, 1 known = 1 effects = up_gr_seconcd_exo_outfit section = up_sect_secona_exo_outfit property = prop_damage precondition_functor = inventory_upgrades.precondition_functor_a precondition_parameter = a & b effect_functor = inventory_upgrades.effect_functor_a effect_parameter = something_here prereq_functor = inventory_upgrades.prereq_functor_a prereq_tooltip_functor = inventory_upgrades.prereq_tooltip_functor_a prereq_params = name = st_up_kom_a2_name description = st_up_kom_a2_descr icon = ui_inGame2_upgrade_exo_outfit_6 [up_seconc_exo_outfit] scheme_index = 1, 2 known = 1 effects = up_gr_seconef_exo_outfit section = up_sect_seconc_exo_outfit property = prop_electro precondition_functor = inventory_upgrades.precondition_functor_a precondition_parameter = a & b effect_functor = inventory_upgrades.effect_functor_a effect_parameter = something_here prereq_functor = inventory_upgrades.prereq_functor_a prereq_tooltip_functor = inventory_upgrades.prereq_tooltip_functor_a prereq_params = name = st_up_kom_b8_name description = st_up_kom_b8_descr icon = ui_inGame2_upgrade_exo_outfit_7 [up_second_exo_outfit] scheme_index = 1, 3 known = 1 effects = up_gr_seconef_exo_outfit section = up_sect_second_exo_outfit property = prop_thermo precondition_functor = inventory_upgrades.precondition_functor_a precondition_parameter = a & b effect_functor = inventory_upgrades.effect_functor_a effect_parameter = something_here prereq_functor = inventory_upgrades.prereq_functor_a prereq_tooltip_functor = inventory_upgrades.prereq_tooltip_functor_a prereq_params = name = st_up_kom_b9_name description = st_up_kom_b9_descr icon = ui_inGame2_upgrade_exo_outfit_9 [up_secone_exo_outfit] scheme_index = 2, 2 known = 1 effects = section = up_sect_secone_exo_outfit property = prop_thermo, prop_chem precondition_functor = inventory_upgrades.precondition_functor_a precondition_parameter = a & b effect_functor = inventory_upgrades.effect_functor_a effect_parameter = something_here prereq_functor = inventory_upgrades.prereq_functor_a prereq_tooltip_functor = inventory_upgrades.prereq_tooltip_functor_a prereq_params = name = st_up_kom_c7_name description = st_up_kom_c7_descr icon = ui_inGame2_upgrade_exo_outfit_8 [up_seconf_exo_outfit] scheme_index = 2, 3 known = 1 effects = section = up_sect_seconf_exo_outfit property = prop_radio, prop_chem precondition_functor = inventory_upgrades.precondition_functor_a precondition_parameter = a & b effect_functor = inventory_upgrades.effect_functor_a effect_parameter = something_here prereq_functor = inventory_upgrades.prereq_functor_a prereq_tooltip_functor = inventory_upgrades.prereq_tooltip_functor_a prereq_params = name = st_up_kom_c9_name description = st_up_kom_c9_descr icon = ui_inGame2_upgrade_exo_outfit_10 [up_thirda_exo_outfit] scheme_index = 0, 2 known = 1 effects = up_gr_thirdcd_exo_outfit section = up_sect_thirda_exo_outfit property = prop_power precondition_functor = inventory_upgrades.precondition_functor_a precondition_parameter = a & b effect_functor = inventory_upgrades.effect_functor_a effect_parameter = something_here prereq_functor = inventory_upgrades.prereq_functor_a prereq_tooltip_functor = inventory_upgrades.prereq_tooltip_functor_a prereq_params = name = st_up_uti_a3_name description = st_up_uti_a3_descr icon = ui_inGame2_upgrade_exo_outfit_11 [up_thirdc_exo_outfit] scheme_index = 1, 4 known = 1 effects = up_gr_thirdef_exo_outfit section = up_sect_thirdc_exo_outfit property = prop_artefact precondition_functor = inventory_upgrades.precondition_functor_a precondition_parameter = a & b effect_functor = inventory_upgrades.effect_functor_a effect_parameter = something_here prereq_functor = inventory_upgrades.prereq_functor_a prereq_tooltip_functor = inventory_upgrades.prereq_tooltip_functor_a prereq_params = name = st_up_uti_b1_name description = st_up_uti_b1_descr icon = ui_inGame2_upgrade_exo_outfit_14 [up_thirde_exo_outfit] scheme_index = 2, 4 known = 1 effects = section = up_sect_thirde_exo_outfit property = prop_artefact precondition_functor = inventory_upgrades.precondition_functor_a precondition_parameter = a & b effect_functor = inventory_upgrades.effect_functor_a effect_parameter = something_here prereq_functor = inventory_upgrades.prereq_functor_a prereq_tooltip_functor = inventory_upgrades.prereq_tooltip_functor_a prereq_params = name = st_up_uti_c1_name description = st_up_uti_c1_descr icon = ui_inGame2_upgrade_exo_outfit_13 [up_fourta_exo_outfit] scheme_index = 0, 3 known = 1 effects = up_gr_fourtcd_exo_outfit section = up_sect_fourta_exo_outfit property = prop_tonnage precondition_functor = inventory_upgrades.precondition_functor_a precondition_parameter = a & b effect_functor = inventory_upgrades.effect_functor_a effect_parameter = something_here prereq_functor = inventory_upgrades.prereq_functor_a prereq_tooltip_functor = inventory_upgrades.prereq_tooltip_functor_a prereq_params = name = st_up_exo_a1_name description = st_up_exo_a1_descr icon = ui_inGame2_upgrade_exo_outfit_15 [up_fourtc_exo_outfit] scheme_index = 1, 5 known = 1 effects = up_gr_fourtef_exo_outfit section = up_sect_fourtc_exo_outfit property = prop_weightoutfit precondition_functor = inventory_upgrades.precondition_functor_a precondition_parameter = a & b effect_functor = inventory_upgrades.effect_functor_a effect_parameter = something_here prereq_functor = inventory_upgrades.prereq_functor_a prereq_tooltip_functor = inventory_upgrades.prereq_tooltip_functor_a prereq_params = name = st_up_exo_b1_name description = st_up_exo_b1_descr icon = ui_inGame2_upgrade_exo_outfit_16 [up_fourtd_exo_outfit] scheme_index = 1, 6 known = 1 effects = up_gr_fourtef_exo_outfit section = up_sect_fourtd_exo_outfit property = prop_durability precondition_functor = inventory_upgrades.precondition_functor_a precondition_parameter = a & b effect_functor = inventory_upgrades.effect_functor_a effect_parameter = something_here prereq_functor = inventory_upgrades.prereq_functor_a prereq_tooltip_functor = inventory_upgrades.prereq_tooltip_functor_a prereq_params = name = st_up_exo_b2_name description = st_up_exo_b2_descr icon = ui_inGame2_upgrade_exo_outfit_18 [up_fourte_exo_outfit] scheme_index = 2, 5 known = 1 effects = section = up_sect_fourte_exo_outfit property = prop_power precondition_functor = inventory_upgrades.precondition_functor_a precondition_parameter = a & b effect_functor = inventory_upgrades.effect_functor_a effect_parameter = something_here prereq_functor = inventory_upgrades.prereq_functor_a prereq_tooltip_functor = inventory_upgrades.prereq_tooltip_functor_a prereq_params = name = st_up_exo_c1_name description = st_up_exo_c1_descr icon = ui_inGame2_upgrade_exo_outfit_17 [up_fourtf_exo_outfit] scheme_index = 2, 6 known = 1 effects = section = up_sect_fourtf_exo_outfit property = prop_sprint precondition_functor = inventory_upgrades.precondition_functor_a precondition_parameter = a & b effect_functor = inventory_upgrades.effect_functor_a effect_parameter = something_here prereq_functor = inventory_upgrades.prereq_functor_a prereq_tooltip_functor = inventory_upgrades.prereq_tooltip_functor_a prereq_params = name = st_up_exo_c2_name description = st_up_exo_c2_descr icon = ui_inGame2_upgrade_exo_outfit_19 [up_fiftha_exo_outfit] scheme_index = 0, 4 known = 1 effects = up_gr_fifthcd_exo_outfit section = up_sect_fiftha_exo_outfit property = prop_radio, prop_chem precondition_functor = inventory_upgrades.precondition_functor_a precondition_parameter = a & b effect_functor = inventory_upgrades.effect_functor_a effect_parameter = something_here prereq_functor = inventory_upgrades.prereq_functor_a prereq_tooltip_functor = inventory_upgrades.prereq_tooltip_functor_a prereq_params = name = st_up_res_a1_name description = st_up_res_a1_descr icon = ui_inGame2_upgrade_exo_outfit_20 [up_fifthc_exo_outfit] scheme_index = 1, 7 known = 1 effects = up_gr_fifthef_exo_outfit section = up_sect_fifthc_exo_outfit property = prop_psy precondition_functor = inventory_upgrades.precondition_functor_a precondition_parameter = a & b effect_functor = inventory_upgrades.effect_functor_a effect_parameter = something_here prereq_functor = inventory_upgrades.prereq_functor_a prereq_tooltip_functor = inventory_upgrades.prereq_tooltip_functor_a prereq_params = name = st_up_res_b1_name description = st_up_res_b1_descr icon = ui_inGame2_upgrade_exo_outfit_21 [up_fifthd_exo_outfit] scheme_index = 1, 8 known = 1 effects = up_gr_fifthef_exo_outfit section = up_sect_fifthd_exo_outfit property = prop_night_vision precondition_functor = inventory_upgrades.precondition_functor_a precondition_parameter = a & b effect_functor = inventory_upgrades.effect_functor_a effect_parameter = something_here prereq_functor = inventory_upgrades.prereq_functor_a prereq_tooltip_functor = inventory_upgrades.prereq_tooltip_functor_a prereq_params = name = st_up_resp_b1_name description = st_up_resp_b1_descr icon = ui_inGame2_upgrade_exo_outfit_23 [up_fifthe_exo_outfit] scheme_index = 2, 7 known = 1 effects = section = up_sect_fifthe_exo_outfit property = prop_psy precondition_functor = inventory_upgrades.precondition_functor_a precondition_parameter = a & b effect_functor = inventory_upgrades.effect_functor_a effect_parameter = something_here prereq_functor = inventory_upgrades.prereq_functor_a prereq_tooltip_functor = inventory_upgrades.prereq_tooltip_functor_a prereq_params = name = st_up_res_c4_name description = st_up_res_c4_descr icon = ui_inGame2_upgrade_exo_outfit_22 [up_gr_firstab_exo_outfit] elements = up_firsta_exo_outfit [up_gr_firstcd_exo_outfit] elements = up_firstc_exo_outfit, up_firstd_exo_outfit [up_gr_firstef_exo_outfit] elements = up_firste_exo_outfit, up_firstf_exo_outfit [up_gr_seconab_exo_outfit] elements = up_secona_exo_outfit [up_gr_seconcd_exo_outfit] elements = up_seconc_exo_outfit, up_second_exo_outfit [up_gr_seconef_exo_outfit] elements = up_secone_exo_outfit, up_seconf_exo_outfit [up_gr_thirdab_exo_outfit] elements = up_thirda_exo_outfit [up_gr_thirdcd_exo_outfit] elements = up_thirdc_exo_outfit [up_gr_thirdef_exo_outfit] elements = up_thirde_exo_outfit [up_gr_fourtab_exo_outfit] elements = up_fourta_exo_outfit [up_gr_fourtcd_exo_outfit] elements = up_fourtc_exo_outfit, up_fourtd_exo_outfit [up_gr_fourtef_exo_outfit] elements = up_fourte_exo_outfit, up_fourtf_exo_outfit [up_gr_fifthab_exo_outfit] elements = up_fiftha_exo_outfit [up_gr_fifthcd_exo_outfit] elements = up_fifthc_exo_outfit, up_fifthd_exo_outfit [up_gr_fifthef_exo_outfit] elements = up_fifthe_exo_outfit