Debts: take money to the bandits
Vano owes the bandits money for a suit and can't pay it back because the interest builds up too quickly. He's asked you to deal with this problem.
Debts: return to Vano
Tell Vano how his debt repayment went.
Debts: deal with the bandits
Repaying Vano's debts has gotten messy. Take out the bandits.
Hostage: receive your reward from Mitay's friends
Mitay has been freed. Meet his friends at the bar to receive your reward.
Hostage: free Mitay
Hostage: talk to Grizzly to make sure he's ready
You must talk to Grizzly before attempting to free the hostage.
Hostage: free Mitay by force
You must eliminate the bandits to free a stalker called Mitay.
Hostage: meet the stalkers
Stalkers will help you to free the hostage. You need to meet them at night to attack the bandits together.
Hostage: arrange a ransom payment for Mitay's release
Arrange a ransom payment with the bandit leader to free a stalker called Mitay.
Free a stalker called Mitay, who was taken hostage by the bandits.
Hostage: lead Mitay out of the bandit camp
The bandit camp is too dangerous to hang around in. You must escort Mitay outside the camp.
Hostage: talk to Mitay
Mitay is relatively safe. Talk to him about your next course of action.
Road to Pripyat: talk to the technician about the underpass
The documents you found make it clear that there is an underground underpass located underneath the Jupiter plant that leads to Pripyat. The underpass has no power, is filled with gas, and the entrance to it has been blocked. You must find a technician who can activate the generator and open the underpass lock.
The memory module is in expert hands. You must wait for it to be unblocked.
UAV: unblock the memory module
UAV: collect the memory module from Nitro
UAV: collect the memory module from Novikov
Nitro has unblocked the memory module. You should collect the module to see what information it contains.
Novikov has unblocked the memory module. You should collect the module to see what information it contains.
You managed to salvage a memory module from the UAV. It must be unblocked for you to access the information it holds.
UAV: wait for the memory module to be unblocked
Oasis: find proof
The Oasis has been found and this place really does have healing properties. You need to find some proof to take back to the scientists.
The Oasis: take proof to the scientists
The Oasis has been found and this place really does have healing properties. You need to take the artifact you found there to the scientists as proof.
The Oasis: check whether the legend is true
Ozersky, the scientist from the bunker, asked you to try to find the Oasis, a legendary place in the Zone. According to rumors, there should be some healing waters there, but nobody really knows whether it exists or not.
Kopachy: go with Uncle Yar
Uncle Yar needs help with something. Go to Kopachy village with him.
Kopachy: eliminate the mercenaries
Looks like Uncle Yar anticipated the mercenaries' arrival. You must eliminate them.
Kopachy: stay close to Uncle Yar
Uncle Yar asked you to stay close to him and keep quiet.
Kopachy: talk to Uncle Yar
The mercenaries are dead. You should talk to Uncle Yar to get an explanation of what happened.
Intermittent psy-emissions: take the anomalous formation to the scientists
Take the sample you found to Hermann as agreed. It looks like this is the source of intermittent psy-emissions, an item that is half-transformed through anomalous exposure.
Intermittent psy-emissions: investigate the source
Investigate the tunnel for some kind of anomalous formation. The scientists believe that the intermittent psy-field has a source, which will probably resemble an artifact.
Intermittent psy-emissions: meet Topol's squad
Topol's squad went to the tunnel with the intermittent psy-emissions and you must meet them there.
Intermittent psy-emissions: talk to Topol
Join Topol's squad to go to the tunnel with the intermittent psy-emissions. The agreement is that stalkers will guard the tunnel while you search for what the scientists want.
You should take all the radio technical materials you found to Nitro.
Nitro needs radio technical materials. You can give him what you already have or try to find more.
Radio equipment: find materials for Nitro
Nitro needs radio technical materials. He says you should look for them at the cement factory.
Theft: find out who is responsible for the theft
Ask stalkers at Yanov if they've seen anyone suspicious who could have stolen things from a personal box.
Theft: check the substation
You need to check out the substation, as that's where the suspicious stalker who may be responsible for the theft was headed.
Theft: take your things
All the items Snag stole should be in his stash in the sewers behind the substation.
Anomalous plant: get a plant sample
An area filled with anomalous vegetation has appeared near the edge of the quarry. Ozersky has asked you to get a plant sample for his research.
Anomalous plant: give the sample to Ozersky
You must take the plant sample to Ozersky. In exchange, Ozersky will convince Hermann to hand over a scientific suit.
Hunting: eliminate unidentified mutants
A group of stalkers encountered unidentified mutants in the tunnels north of the Jupiter plant. Investigate the area and eliminate the mutants.
Hunting: get your reward for killing the mutants in the tunnel from Trapper
Mutants in the tunnels north of the Jupiter plant have been eliminated. You should inform Trapper and collect your reward.
Hypothesis: place the scanner in the center of the landslide
Place the scanner in the center of the landslide to test Ozersky's hypothesis.
Hypothesis: wait for the experiment to end
The scanner is now in active mode and has begun to register mutant presence. You must wait until enough data has been collected to confirm or disprove the hypothesis.
Hypothesis: take the scanner
Enough data has been collected to confirm Ozersky's hypothesis. Take the scanner.
Hypothesis: give the scanner to Ozersky
You must give the scanner to Ozersky. The data collected should be enough to confirm his hypothesis.
Hunting: kill the swamp bloodsuckers
A group of swamp bloodsuckers has been spotted in Fen, behind the cement factory. Local stalkers have asked you to eliminate them.
Hunting: get your reward for killing the swamp bloodsuckers from Trapper
The swamp bloodsuckers are dead. You should collect the reward put up by local stalkers from Trapper.
Night hunt: kill the chimera
Chimeras are nocturnal predators and nobody knows the whereabouts of this one's daytime lair. You must kill it at night when it comes out to hunt by the ventilation complex.
Night hunt: tell Trapper that the chimera is dead
The killer chimera is dead and Fox, the hunter, has been avenged. Tell Trapper about this.
Tools: bring Nitro tools
Nitro has asked you to get two sets of tools: one for basic work and one for fine work. The technician will pay you for the tools and will be able to perform more advanced weapon and armor modifications.
Tools: bring Nitro tools
Nitro has asked you to get two sets of tools: one for basic work and one for calibration. The technician will pay you for the tools and will be able to perform more advanced weapon and armor modifications.
Tools: bring Nitro tools
Nitro has asked you to get a set of tools for basic work. The technician will pay you for the tools and will be able to perform more advanced weapon and armor modifications.
Tools: bring Nitro tools
Nitro has asked you to get two sets of tools: one for fine work and one for calibration. The technician will pay you for the tools and will be able to perform more advanced weapon and armor modifications.
Tools: bring Nitro tools
Nitro has asked you to get a set of tools for fine work. The technician will pay you for the tools and will be able to perform more advanced weapon and armor modifications.
Tools: bring Nitro tools
Nitro has asked you to get a set of tools for calibration. The technician will pay you for the tools and will be able to perform more advanced weapon and armor modifications.
Tools: bring Nitro tools
Nitro has asked you to get three sets of tools: one for basic work, one for fine work and one for calibration. The technician will pay you for the tools and will be able to perform more advanced weapon and armor modifications.
Pripyat 1: find a suit with a closed-cycle respiratory module
You will need a suit with a closed-cycle respiratory module to go through the Pripyat 1 underpass, as it has been filled with carbon dioxide mixed in with an unknown substance.
Pripyat 1: take Strider to see Zulu
You must take Strider to see Zulu and introduce him as a new member of the squad. Zulu may not be welcoming if a fighter wearing a Monolith suit shows up on his own.
Pripyat 1: talk to Strider about a protective suit
The Pripyat 1 underpass has been filled with carbon dioxide mixed in with an unknown substance. You must inform Strider that he will need a suit with a closed-cycle respiratory module to go through the underpass.
Pripyat 1: assemble a squad to go to Pripyat
Nitro could open the Pripyat 1 underpass lock, but he refuses to go into the Jupiter plant without protection. He further recommends that you get a few people to go through the underpass with. You already have Zulu, and he has suggested that you send new recruits to him.
Pripyat 1: talk to Zulu about going to Pripyat
Nitro could open the Pripyat 1 underpass lock, but he refuses to go into the Jupiter plant without protection. He further recommends that you get a few people to go through the underpass with. He suggested that you speak to Zulu, as he could help you assemble a squad.
Pripyat 1: take Sokolov to see Zulu
Sokolov has agreed to go to Pripyat and could take a scientific suit when he leaves the bunker. You should take him to see Zulu and introduce him as a new member of the squad.
Pripyat 1: talk to Sokolov about a protective suit
Pripyat 1: talk to Ozersky about a suit for Sokolov
Sokolov is willing to wear a scientific suit for protection, but Hermann is unlikely to let him take one from the bunker. You should talk to Ozersky - he's nicer and easier to deal with.
Pripyat 1: tell Sokolov about the scientific suit
Ozersky is very happy with the plant sample. He has asked you to tell Sokolov that he can collect his scientific suit from Hermann.
The Pripyat 1 underpass has been filled with carbon dioxide mixed in with an unknown substance. You must inform Sokolov that he will need a suit with a closed-cycle respiratory module to go through the underpass.
Pripyat 1: get Vano money for the suit
The suit for which Vano owed money to the bandits had a closed-cycle respiratory module. Vano had to pawn it to pay his debts. Now he needs 3,000 to buy it back.
Pripyat 1: take Vano to see Zulu
Vano is willing to go to Pripyat. You must take him to see Zulu and introduce him as a new member of the squad. Vano can buy back his suit on the way.
Pripyat 1: talk to Vano about a protective suit
The Pripyat 1 underpass has been filled with carbon dioxide mixed in with an unknown substance. You must inform Vano that he will need a suit with a closed-cycle respiratory module to go through the underpass.
Flint, AKA Magpie, is a sneaky son of a bitch. You should expose him to the stalkers at Zaton or other factions. This will teach him a good lesson.
Flint is showing off and talking about things that he hasn't even seen. It would be good to expose his deceit.
False claims: deal with Flint
Flint is clearly taking credit for the achievements of others. He needs to learn to mind his tongue.
Flint's showboating is beyond belief - you should talk to him and get him to see your point.
Flint, AKA Magpie, is a sneaky son of a bitch. You should expose him to the stalkers at Zaton or other factions - that would be revenge of the highest order.
Anomaly research: get scanners from the technician
Get scanners from Novikov. Hermann wants to collect artifact formation statistics and the scanners must be placed in the center of several anomalies for this purpose.
Anomaly research: place the scanner in the anomaly
Anomaly research: collect your reward
Collect the reward promised to you for placing scanners in anomalies. Now that the scanners are in position, Hermann can begin to collect artifact formation data.
Place the scanner in the center of the anomaly. Hermann wants to collect artifact formation statistics and the scanners must be placed in the center of several anomalies for this purpose.
A contract with the scientists: bring Garry the Kolobok artifact
Garry needs the Kolobok artifact in order to complete his contract with the scientists. Bring him this artifact.
A contract with the scientists: bring Garry the Meat Chunk artifact
Garry needs the Meat Chunk artifact in order to complete his contract with the scientists. Bring him this artifact.
A contract with the scientists: bring Garry the Meat Chunk and Kolobok artifacts
Garry needs the Meat Chunk and Kolobok artifacts in order to complete his contract with the scientists. Bring him these artifacts.
A contract with the scientists: artifacts delivered
Garry has both artifacts and his contract is complete.
Duty history: give the Duty founder's PDA to interested parties
You found the personal PDA of the founder of Duty, who died in the anomaly. You should get this PDA to someone who would be interested in the faction leader's last moments.
Anomalous activity: investigate the area using an improved detector
Scientists' scanners have registered unusual activity north of the bunker. Investigate the area using an improved detector.
Guarding the scientists: find reliable people
The scientists' bunker is unprotected. You must find reliable people to guard it.
Guarding the scientists: return to Hermann for your reward
You have found guards for the scientists' bunker. You should return to Hermann for the reward you're due.
Last developments: find documents at the Jupiter plant
Hermann is interested in the Jupiter plant's last developments. Find the documents in the administrative section of the plant.
Last developments: take the documents to Hermann
The documents you found indicate that all technical documentation was moved outside the plant. Although it's not much, you should convey this information to Hermann.
Last developments: take the documents and Black's PDA to Hermann
A mercenary attack took place while you were searching for the documents. According to the PDA you found on Black, their leader, they were sent to prevent the scientists from looking for the documents. At the same time, the documents you found indicate that all technical documentation was moved outside the plant. You should convey this information to Hermann and show him Black's PDA.
Monolith survivors: talk to Yanov residents about cover
A squad of Monolith fighters has broken free of the spell that possessed them. They're looking for cover from emissions and mutants. You need to talk to the residents of Yanov station about allowing the Monolith squad to take cover there.
Take Duty recruitment officers to the former Monolith squad. If the Monolith fighters join Duty, they'll be able to take cover from emissions and mutants at Yanov station.
Take Freedom recruitment officers to the former Monolith squad. If the Monolith fighters join Freedom, they'll be able to take cover from emissions and mutants at Yanov station.
Monolith survivors: take recruitment officers to the former Monolith squad
Anomaly research: cover the stalkers
It looks like the taking of measurements in the anomaly attracted mutants. You must cover the stalkers until they have collected all the data required.
Anomaly research: cover the stalkers
It looks like the taking of measurements in the anomaly attracted zombies from Kopachy. You must cover the stalkers until they have collected all the data required.
Anomaly research: talk to Hermann
The anomaly measurements have been completed - inform the scientists of this and collect your reward.
Anomaly research: talk to the stalkers
Talk to the stalker squad responsible for taking measurements - you need to choose which anomaly to go for.
Anomaly research: talk to the stalkers
All the required measurements have been taken, so you can head back to the scientists' bunker together with the squad.
Anomaly research: talk to the stalkers
Measurements have been taken from the anomaly, so you need to talk to the squad to discuss where to go next.
Anomaly research: cover the stalkers
Hermann has offered you the job of covering stalkers while they take measurements in anomalies.
Stingray 4: investigate the crash site
Stingray 4: find the reason for electronic burn out
Investigate the Stingray 4 crash site.
You must find the source of the powerful electric charge which hit the Stingray 4 helicopter.
Stingray 1: give the black box to a technician for decryption
The Stingray 1 black box survived the crash. It must be taken to a technician for decryption for you to access the information it holds.
Stingray 1: wait for black box decryption to be completed
Nitro has agreed to decrypt the black box. He said it would take around three hours. You must wait for him to finish.
Stingray 1: return to Nitro for information held by the black box
Nitro should have completed the decryption process by now. Go see him to get the information held by the black box.
Stingray 1: investigate the crash site
Investigate the Stingray 1 crash site.
Pripyat 1: get to Pripyat
You must get through the Pripyat 1 underpass and reach the military evacuation point in Pripyat.
Road to Pripyat: investigate the chemical compound workshop at the Jupiter plant
The chemical compound workshop should contain information about the flooding of the Pripyat 1 underpass with some sort of gas.
Road to Pripyat: investigate the administrative section of the Jupiter plant
The guide does not know of a safe route to Pripyat, but he has suggested where you can find information about underground tunnels that lead from the Jupiter plant to the city. You should start with the administrative section.
Road to Pripyat: investigate the laboratory section of the Jupiter plant
The documents found in the administrative section mention evacuation of the production complex from the Jupiter plant. Information concerning this matter should be in the laboratory section.
Road to Pripyat: check the Pripyat 1 underpass transportation lock
The entrance to the underground underpass is behind the transportation lock. Investigate the area and look for any information concerning the underpass.
Road to Pripyat: investigate Department 1 of the Jupiter plant
There should be information about the Pripyat 1 underpass in Department 1. This information could be very useful, so you should check there.
Road to Pripyat: investigate the delivery department of the Jupiter plant
Judging by the note in the laboratory workshop, the evacuation was supposed to have been carried out by the delivery department, so you should check there as well.
Road to Pripyat: investigate the repair workshop of the Jupiter plant
The delivery department had information about losses during transportation of something referred to as item 62. According to the records, the repair workshop was charged with handling this matter - you should check there.
Road to Pripyat: talk to the guide
According to the recording in the black box of one of the helicopters, the military units were supposed to converge on evacuation point B28. According to the maps found in the other helicopter that took part of the mission, this point is located in Pripyat. You'll have to find some way of getting there - talk to the guide about it.
Duty warehouse: take what you're owed
Duty warehouse: meet Morgan
Morgan the trader has offered you access to Duty's warehouse as payment for your silence about his business. You need to meet him near the quarry as agreed.
You must open the gate to keep going.
You must open the door to keep going.
You must activate the power supply to the gate to keep going.
You must unblock the gate to keep going. This can probably be done from the control room.
Research group: Hire the right people
A research group working for the scientists has perished. You must staff a new group so research can continue.
Research group: Return to Hermann for the reward
You've found the right people for a new research group. Now return to Hermann to collect your reward.
Pripyat 1: complete Ozersky’s mission
You need to complete Ozersky’s mission involving the anomalous plant to get a protective suit for Sokolov.
Nitro needs radio technical materials. You need to find them in the cement factory.
It was Flint who left Splinter to die in the anomaly. Talk to him and find out why he did it.
Retribution: avenge Splinter
Find whoever left Splinter to die in an anomaly, having taken the artifact and left. Unfortunately, Splinter didn’t manage to name the villain, so all that’s known about him is that he is a member of Freedom.
Lieutenant Colonel Shulga has permitted you to take any equipment you want from the Duty warehouse if you manage to capture it.
Loki has allowed you to take any equipment you want from the Duty warehouse as long as it’s held by Freedom fighters.