S.T.A.L.K.E.R.: Call of Pripyat Main menu Level: quick save auto save Protagonist Shadow Grass Shadows Hud Shadows Cloud Shadows Rendering Scale FXAA SMAA TAA Scaling Standard (Linear) Point DLSS FSR2 Intel XeSS Freeplay Multithreaded Texture Loading Shadow Map 1024x1024 2048x2048 3072x3072 4096x4096 Always Active Open trunk ($$ACTION_USE$$) Use ($$ACTION_USE$$) m Hit Distance DoF on Reload DoF on Talk FPS Counter Sharpness Alpha Testing GTAO Vignette Chromatic aberr. Water refl. Scaling Quality Anti-Aliasing Quality Balanced Performance Ultra Performance Custom General Settings Surface Settings Anti-Aliasing and Scaling Settings Lighting Settings Sunlight Settings Effects Postprocessing Saturation take take all Stash all Stash all items move move all Enhanced full dyn. lighting (DX10) ultra % Binocular Knife BM16 Groza SVD AK74 LR300 HPSA PM RG6 RPG7 Shotgun AutoShotgun Magazine SVU USP45 VAL Vintorez Walther Stat mgun Bloodsucker Boar Dog Flesh PseudoDog Burer Cat Chimera Controller Izlom Poltergeist PseudoGiant Zombie Snork Tushkano PsyDog PsyDog (Phantom) Extended grass shadows Volumetric puddles Grass distance Artefact Car Smart terrain Level changer Actor (player) Stalker Helicopter Space restrictor Physics Object Smart cover Destroyable object Hanging lamp Screenshot format .jpg .tga .png CLIENT: Connecting to CLIENT: Spawning CLIENT: Synchronizing Creating new game Language Russian English max off on Contacts Contacts Show stalker contact list take off backpack put on backpack Camera bobbing factor Slowdown after damage Toggle Aim Wipe mask Mouse sensitivity in UI