function add_animation_list() return { animpoint_stay_wall = { prop = { maxidle = 5, sumidle = 3, rnd = 80, moving = true }, into = nil, out = nil, idle = { [0] = "animpoint_stay_wall_idle_1", [1] = "animpoint_stay_wall_idle_1" }, rnd = { [0] = { "animpoint_stay_wall_idle_rnd_1", "animpoint_stay_wall_idle_rnd_2", "animpoint_stay_wall_idle_rnd_3", "animpoint_stay_wall_idle_rnd_4" }, [1] = { "animpoint_stay_wall_idle_rnd_1", "animpoint_stay_wall_idle_rnd_2", "animpoint_stay_wall_idle_rnd_3", "animpoint_stay_wall_idle_rnd_4" } }}, animpoint_stay_table = { prop = { maxidle = 5, sumidle = 3, rnd = 80, moving = true }, into = nil, out = nil, idle = { [0] = "animpoint_stay_table_idle_1", [1] = "animpoint_stay_table_idle_1" }, rnd = { [0] = { "animpoint_stay_table_idle_rnd_1", "animpoint_stay_table_idle_rnd_2", "animpoint_stay_table_idle_rnd_3", "animpoint_stay_table_idle_rnd_4", "animpoint_stay_table_idle_rnd_5" }, [1] = { "animpoint_stay_table_idle_rnd_1", "animpoint_stay_table_idle_rnd_2", "animpoint_stay_table_idle_rnd_3", "animpoint_stay_table_idle_rnd_4", "animpoint_stay_table_idle_rnd_5" } }}, animpoint_sit_high = { prop = { maxidle = 5, sumidle = 3, rnd = 80, moving = true }, into = nil, out = nil, idle = { [0] = "animpoint_sit_high_idle_1", [1] = "animpoint_sit_high_idle_1" }, rnd = { [0] = { "animpoint_sit_high_idle_rnd_1", "animpoint_sit_high_idle_rnd_2", "animpoint_sit_high_idle_rnd_3", "animpoint_sit_high_idle_rnd_4" }, [1] = { "animpoint_sit_high_idle_rnd_1", "animpoint_sit_high_idle_rnd_2", "animpoint_sit_high_idle_rnd_3", "animpoint_sit_high_idle_rnd_4" } }}, animpoint_sit_normal = { prop = { maxidle = 5, sumidle = 3, rnd = 80, moving = true }, into = nil, out = nil, idle = { [0] = "animpoint_sit_normal_idle_1", [1] = "animpoint_sit_normal_idle_1" }, rnd = { [0] = { "animpoint_sit_normal_idle_rnd_1", "animpoint_sit_normal_idle_rnd_2", "animpoint_sit_normal_idle_rnd_3", "animpoint_sit_normal_idle_rnd_4" }, [1] = { "animpoint_sit_normal_idle_rnd_1", "animpoint_sit_normal_idle_rnd_2", "animpoint_sit_normal_idle_rnd_3", "animpoint_sit_normal_idle_rnd_4" } }}, animpoint_sit_low = { prop = { maxidle = 5, sumidle = 3, rnd = 80, moving = true }, into = nil, out = nil, idle = { [0] = "animpoint_sit_low_idle_1", [1] = "animpoint_sit_low_idle_1" }, rnd = { [0] = { "animpoint_sit_low_idle_rnd_1", "animpoint_sit_low_idle_rnd_2", "animpoint_sit_low_idle_rnd_3", "animpoint_sit_low_idle_rnd_4" }, [1] = { "animpoint_sit_low_idle_rnd_1", "animpoint_sit_low_idle_rnd_2", "animpoint_sit_low_idle_rnd_3", "animpoint_sit_low_idle_rnd_4" } }}, animpoint_stay_wall_eat_bread = { prop = { maxidle = 5, sumidle = 3, rnd = 80, moving = true }, into = { [0] = { "animpoint_stay_wall_eat_in_1", {a="bread"}, "animpoint_stay_wall_eat_in_2" }, [1] = { "animpoint_stay_wall_eat_in_1", {a="bread"}, "animpoint_stay_wall_eat_in_2" }}, out = { [0] = { "animpoint_stay_wall_eat_out_1", {d="bread"}, "animpoint_stay_wall_eat_out_2" }, [1] = { "animpoint_stay_wall_eat_out_1", {d="bread"}, "animpoint_stay_wall_eat_out_2" }}, idle = { [0] = "animpoint_stay_wall_eat_idle_1", [1] = "animpoint_stay_wall_eat_idle_1" }, rnd = { [0] = { "animpoint_stay_wall_eat_idle_rnd_1", "animpoint_stay_wall_eat_idle_rnd_2" }, [1] = { "animpoint_stay_wall_eat_idle_rnd_1", "animpoint_stay_wall_eat_idle_rnd_2" } }}, animpoint_stay_wall_eat_kolbasa = { prop = { maxidle = 5, sumidle = 3, rnd = 80, moving = true }, into = { [0] = { "animpoint_stay_wall_eat_in_1", {a="kolbasa"}, "animpoint_stay_wall_eat_in_2" }, [1] = { "animpoint_stay_wall_eat_in_1", {a="kolbasa"}, "animpoint_stay_wall_eat_in_2" }}, out = { [0] = { "animpoint_stay_wall_eat_out_1", {d="kolbasa"}, "animpoint_stay_wall_eat_out_2" }, [1] = { "animpoint_stay_wall_eat_out_1", {d="kolbasa"}, "animpoint_stay_wall_eat_out_2" }}, idle = { [0] = "animpoint_stay_wall_eat_idle_1", [1] = "animpoint_stay_wall_eat_idle_1" }, rnd = { [0] = { "animpoint_stay_wall_eat_idle_rnd_1" }, [1] = { "animpoint_stay_wall_eat_idle_rnd_1" } }}, animpoint_stay_table_eat_bread = { prop = { maxidle = 5, sumidle = 3, rnd = 80, moving = true }, into = nil, out = nil, idle = { [0] = "animpoint_stay_table_idle_1", [1] = "animpoint_stay_table_idle_1" }, rnd = { [0] = { "animpoint_stay_table_idle_1" }, [1] = { "animpoint_stay_table_idle_1" } }}, animpoint_stay_table_eat_kolbasa = { prop = { maxidle = 5, sumidle = 3, rnd = 80, moving = true }, into = nil, out = nil, idle = { [0] = "animpoint_stay_table_idle_1", [1] = "animpoint_stay_table_idle_1" }, rnd = { [0] = { "animpoint_stay_table_idle_1" }, [1] = { "animpoint_stay_table_idle_1" } }}, animpoint_sit_high_eat_bread = { prop = { maxidle = 5, sumidle = 3, rnd = 80, moving = true }, into = { [0] = { "animpoint_sit_high_eat_in_1", {a="bread"}, "animpoint_sit_high_eat_in_2" }, [1] = { "animpoint_sit_high_eat_in_1", {a="bread"}, "animpoint_sit_high_eat_in_2" }}, out = { [0] = { "animpoint_sit_high_eat_out_1", {d="bread"}, "animpoint_sit_high_eat_out_2" }, [1] = { "animpoint_sit_high_eat_out_1", {d="bread"}, "animpoint_sit_high_eat_out_2" }}, idle = { [0] = "animpoint_sit_high_eat_idle_1", [1] = "animpoint_sit_high_eat_idle_1" }, rnd = { [0] = { "animpoint_sit_high_eat_idle_rnd_1", "animpoint_sit_high_eat_idle_rnd_2" }, [1] = { "animpoint_sit_high_eat_idle_rnd_1", "animpoint_sit_high_eat_idle_rnd_2" } }}, animpoint_sit_high_eat_kolbasa = { prop = { maxidle = 5, sumidle = 3, rnd = 80, moving = true }, into = { [0] = { "animpoint_sit_high_eat_in_1", {a="kolbasa"}, "animpoint_sit_high_eat_in_2" }, [1] = { "animpoint_sit_high_eat_in_1", {a="kolbasa"}, "animpoint_sit_high_eat_in_2" }}, out = { [0] = { "animpoint_sit_high_eat_out_1", {d="kolbasa"}, "animpoint_sit_high_eat_out_2" }, [1] = { "animpoint_sit_high_eat_out_1", {d="kolbasa"}, "animpoint_sit_high_eat_out_2" }}, idle = { [0] = "animpoint_sit_high_eat_idle_1", [1] = "animpoint_sit_high_eat_idle_1" }, rnd = { [0] = { "animpoint_sit_high_eat_idle_rnd_1" }, [1] = { "animpoint_sit_high_eat_idle_rnd_1" } }}, animpoint_sit_normal_eat_bread = { prop = { maxidle = 5, sumidle = 3, rnd = 80, moving = true }, into = { [0] = { "animpoint_sit_normal_eat_in_1", {a="bread"}, "animpoint_sit_normal_eat_in_2" }, [1] = { "animpoint_sit_normal_eat_in_1", {a="bread"}, "animpoint_sit_normal_eat_in_2" }}, out = { [0] = { "animpoint_sit_normal_eat_out_1", {d="bread"}, "animpoint_sit_normal_eat_out_2" }, [1] = { "animpoint_sit_normal_eat_out_1", {d="bread"}, "animpoint_sit_normal_eat_out_2" }}, idle = { [0] = "animpoint_sit_normal_eat_idle_1", [1] = "animpoint_sit_normal_eat_idle_1" }, rnd = { [0] = { "animpoint_sit_normal_eat_idle_rnd_1", "animpoint_sit_normal_eat_idle_rnd_2" }, [1] = { "animpoint_sit_normal_eat_idle_rnd_1", "animpoint_sit_normal_eat_idle_rnd_2" } }}, animpoint_sit_normal_eat_kolbasa = { prop = { maxidle = 5, sumidle = 3, rnd = 80, moving = true }, into = { [0] = { "animpoint_sit_normal_eat_in_1", {a="kolbasa"}, "animpoint_sit_normal_eat_in_2" }, [1] = { "animpoint_sit_normal_eat_in_1", {a="kolbasa"}, "animpoint_sit_normal_eat_in_2" }}, out = { [0] = { "animpoint_sit_normal_eat_out_1", {d="kolbasa"}, "animpoint_sit_normal_eat_out_2" }, [1] = { "animpoint_sit_normal_eat_out_1", {d="kolbasa"}, "animpoint_sit_normal_eat_out_2" }}, idle = { [0] = "animpoint_sit_normal_eat_idle_1", [1] = "animpoint_sit_normal_eat_idle_1" }, rnd = { [0] = { "animpoint_sit_normal_eat_idle_1" }, [1] = { "animpoint_sit_normal_eat_idle_1" } }}, animpoint_sit_low_eat_bread = { prop = { maxidle = 5, sumidle = 3, rnd = 80, moving = true }, into = { [0] = { "animpoint_sit_low_eat_in_1", {a="bread"}, "animpoint_sit_low_eat_in_2" }, [1] = { "animpoint_sit_low_eat_in_1", {a="bread"}, "animpoint_sit_low_eat_in_2" }}, out = { [0] = { "animpoint_sit_low_eat_out_1", {d="bread"}, "animpoint_sit_low_eat_out_2" }, [1] = { "animpoint_sit_low_eat_out_1", {d="bread"}, "animpoint_sit_low_eat_out_2" }}, idle = { [0] = "animpoint_sit_low_eat_idle_1", [1] = "animpoint_sit_low_eat_idle_1" }, rnd = { [0] = { "animpoint_sit_low_eat_idle_1", "animpoint_sit_low_eat_idle_2" }, [1] = { "animpoint_sit_low_eat_idle_1", "animpoint_sit_low_eat_idle_2" } }}, animpoint_sit_low_eat_kolbasa = { prop = { maxidle = 5, sumidle = 3, rnd = 80, moving = true }, into = { [0] = { "animpoint_sit_low_eat_in_1", {a="kolbasa"}, "animpoint_sit_low_eat_in_2" }, [1] = { "animpoint_sit_low_eat_in_1", {a="kolbasa"}, "animpoint_sit_low_eat_in_2" }}, out = { [0] = { "animpoint_sit_low_eat_out_1", {d="kolbasa"}, "animpoint_sit_low_eat_out_2" }, [1] = { "animpoint_sit_low_eat_out_1", {d="kolbasa"}, "animpoint_sit_low_eat_out_2" }}, idle = { [0] = "animpoint_sit_low_eat_idle_1", [1] = "animpoint_sit_low_eat_idle_1" }, rnd = { [0] = { "animpoint_sit_low_eat_idle_1" }, [1] = { "animpoint_sit_low_eat_idle_1" } }}, animpoint_stay_wall_drink_vodka = { prop = { maxidle = 5, sumidle = 3, rnd = 80, moving = true }, into = { [0] = { "animpoint_stay_wall_drink_in_1", {a="vodka"}, "animpoint_stay_wall_drink_in_2" }, [1] = { "animpoint_stay_wall_drink_in_1", {a="vodka"}, "animpoint_stay_wall_drink_in_2" }}, out = { [0] = { "animpoint_stay_wall_drink_out_1", {d="vodka"}, "animpoint_stay_wall_drink_out_2" }, [1] = { "animpoint_stay_wall_drink_out_1", {d="vodka"}, "animpoint_stay_wall_drink_out_2" }}, idle = { [0] = "animpoint_stay_wall_drink_idle_1", [1] = "animpoint_stay_wall_drink_idle_1" }, rnd = { [0] = { "animpoint_stay_wall_drink_idle_rnd_1", "animpoint_stay_wall_drink_idle_rnd_2" }, [1] = { "animpoint_stay_wall_drink_idle_rnd_1", "animpoint_stay_wall_drink_idle_rnd_2" } }}, animpoint_stay_wall_drink_energy = { prop = { maxidle = 5, sumidle = 3, rnd = 80, moving = true }, into = { [0] = { "animpoint_stay_wall_drink_in_1", {a="energy_drink"}, "animpoint_stay_wall_drink_in_2" }, [1] = { "animpoint_stay_wall_drink_in_1", {a="energy_drink"}, "animpoint_stay_wall_drink_in_2" }}, out = { [0] = { "animpoint_stay_wall_drink_out_1", {d="energy_drink"}, "animpoint_stay_wall_drink_out_2" }, [1] = { "animpoint_stay_wall_drink_out_1", {d="energy_drink"}, "animpoint_stay_wall_drink_out_2" }}, idle = { [0] = "animpoint_stay_wall_drink_idle_1", [1] = "animpoint_stay_wall_drink_idle_1" }, rnd = { [0] = { "animpoint_stay_wall_drink_idle_1" }, [1] = { "animpoint_stay_wall_drink_idle_1" } }}, animpoint_stay_table_drink_vodka = { prop = { maxidle = 5, sumidle = 3, rnd = 80, moving = true }, into = nil, out = nil, idle = { [0] = "animpoint_stay_table_idle_1", [1] = "animpoint_stay_table_idle_1" }, rnd = { [0] = { "animpoint_stay_table_idle_1" }, [1] = { "animpoint_stay_table_idle_1" } }}, animpoint_stay_table_drink_energy = { prop = { maxidle = 5, sumidle = 3, rnd = 80, moving = true }, into = nil, out = nil, idle = { [0] = "animpoint_stay_table_idle_1", [1] = "animpoint_stay_table_idle_1" }, rnd = { [0] = { "animpoint_stay_table_idle_1" }, [1] = { "animpoint_stay_table_idle_1" } }}, animpoint_sit_high_drink_vodka = { prop = { maxidle = 5, sumidle = 3, rnd = 80, moving = true }, into = { [0] = { "animpoint_sit_high_drink_in_1", {a="vodka"}, "animpoint_sit_high_drink_in_2" }, [1] = { "animpoint_sit_high_drink_in_1", {a="vodka"}, "animpoint_sit_high_drink_in_2" }}, out = { [0] = { "animpoint_sit_high_drink_out_1", {d="vodka"}, "animpoint_sit_high_drink_out_2" }, [1] = { "animpoint_sit_high_drink_out_1", {d="vodka"}, "animpoint_sit_high_drink_out_2" }}, idle = { [0] = "animpoint_sit_high_drink_idle_1", [1] = "animpoint_sit_high_drink_idle_1" }, rnd = { [0] = { "animpoint_sit_high_drink_idle_rnd_1", "animpoint_sit_high_drink_idle_rnd_2" }, [1] = { "animpoint_sit_high_drink_idle_rnd_1", "animpoint_sit_high_drink_idle_rnd_2" } }}, animpoint_sit_high_drink_energy = { prop = { maxidle = 5, sumidle = 3, rnd = 80, moving = true }, into = { [0] = { "animpoint_sit_high_drink_in_1", {a="energy_drink"}, "animpoint_sit_high_drink_in_2" }, [1] = { "animpoint_sit_high_drink_in_1", {a="energy_drink"}, "animpoint_sit_high_drink_in_2" }}, out = { [0] = { "animpoint_sit_high_drink_out_1", {d="energy_drink"}, "animpoint_sit_high_drink_out_2" }, [1] = { "animpoint_sit_high_drink_out_1", {d="energy_drink"}, "animpoint_sit_high_drink_out_2" }}, idle = { [0] = "animpoint_sit_high_drink_idle_1", [1] = "animpoint_sit_high_drink_idle_1" }, rnd = { [0] = { "animpoint_sit_high_drink_idle_rnd_1" }, [1] = { "animpoint_sit_high_drink_idle_rnd_1" } }}, animpoint_sit_normal_drink_vodka = { prop = { maxidle = 5, sumidle = 3, rnd = 80, moving = true }, into = { [0] = { "animpoint_sit_normal_drink_in_1", {a="vodka"}, "animpoint_sit_normal_drink_in_2" }, [1] = { "animpoint_sit_normal_drink_in_1", {a="vodka"}, "animpoint_sit_normal_drink_in_2" }}, out = { [0] = { "animpoint_sit_normal_drink_out_1", {d="vodka"}, "animpoint_sit_normal_drink_out_2" }, [1] = { "animpoint_sit_normal_drink_out_1", {d="vodka"}, "animpoint_sit_normal_drink_out_2" }}, idle = { [0] = "animpoint_sit_normal_drink_idle_1", [1] = "animpoint_sit_normal_drink_idle_1" }, rnd = { [0] = { "animpoint_sit_normal_drink_idle_rnd_1", "animpoint_sit_normal_drink_idle_rnd_2" }, [1] = { "animpoint_sit_normal_drink_idle_rnd_1", "animpoint_sit_normal_drink_idle_rnd_2" } }}, animpoint_sit_normal_drink_energy = { prop = { maxidle = 5, sumidle = 3, rnd = 80, moving = true }, into = { [0] = { "animpoint_sit_normal_drink_in_1", {a="energy_drink"}, "animpoint_sit_normal_drink_in_2" }, [1] = { "animpoint_sit_normal_drink_in_1", {a="energy_drink"}, "animpoint_sit_normal_drink_in_2" }}, out = { [0] = { "animpoint_sit_normal_drink_out_1", {d="energy_drink"}, "animpoint_sit_normal_drink_out_2" }, [1] = { "animpoint_sit_normal_drink_out_1", {d="energy_drink"}, "animpoint_sit_normal_drink_out_2" }}, idle = { [0] = "animpoint_sit_normal_drink_idle_1", [1] = "animpoint_sit_normal_drink_idle_1" }, rnd = { [0] = { "animpoint_sit_normal_drink_idle_1" }, [1] = { "animpoint_sit_normal_drink_idle_1" } }}, animpoint_sit_low_drink_vodka = { prop = { maxidle = 5, sumidle = 3, rnd = 80, moving = true }, into = { [0] = { "animpoint_sit_low_drink_in_1", {a="vodka"}, "animpoint_sit_low_drink_in_2" }, [1] = { "animpoint_sit_low_drink_in_1", {a="vodka"}, "animpoint_sit_low_drink_in_2" }}, out = { [0] = { "animpoint_sit_low_drink_out_1", {d="vodka"}, "animpoint_sit_low_drink_out_2" }, [1] = { "animpoint_sit_low_drink_out_1", {d="vodka"}, "animpoint_sit_low_drink_out_2" }}, idle = { [0] = "animpoint_sit_low_drink_idle_1", [1] = "animpoint_sit_low_drink_idle_1" }, rnd = { [0] = { "animpoint_sit_low_drink_idle_rnd_1", "animpoint_sit_low_drink_idle_rnd_2" }, [1] = { "animpoint_sit_low_drink_idle_rnd_1", "animpoint_sit_low_drink_idle_rnd_2" } }}, animpoint_sit_low_drink_energy = { prop = { maxidle = 5, sumidle = 3, rnd = 80, moving = true }, into = { [0] = { "animpoint_sit_low_drink_in_1", {a="energy_drink"}, "animpoint_sit_low_drink_in_2" }, [1] = { "animpoint_sit_low_drink_in_1", {a="energy_drink"}, "animpoint_sit_low_drink_in_2" }}, out = { [0] = { "animpoint_sit_low_drink_out_1", {d="energy_drink"}, "animpoint_sit_low_drink_out_2" }, [1] = { "animpoint_sit_low_drink_out_1", {d="energy_drink"}, "animpoint_sit_low_drink_out_2" }}, idle = { [0] = "animpoint_sit_low_drink_idle_1", [1] = "animpoint_sit_low_drink_idle_1" }, rnd = { [0] = { "animpoint_sit_low_drink_idle_rnd_1" }, [1] = { "animpoint_sit_low_drink_idle_rnd_1" } }}, animpoint_stay_wall_guitar = { prop = { maxidle = 5, sumidle = 3, rnd = 80, moving = true }, into = nil, out = nil, idle = { [0] = "idle_0_idle_1", [1] = "idle_0_idle_1" }, rnd = { [0] = { "idle_0_idle_0" }, [1] = { "idle_0_idle_0" } }}, animpoint_stay_table_guitar = { prop = { maxidle = 5, sumidle = 3, rnd = 80, moving = true }, into = nil, out = nil, idle = { [0] = "idle_0_idle_1", [1] = "idle_0_idle_1" }, rnd = { [0] = { "idle_0_idle_0" }, [1] = { "idle_0_idle_0" } }}, animpoint_sit_high_guitar = { prop = { maxidle = 5, sumidle = 3, rnd = 80, moving = true }, into = nil, out = nil, idle = { [0] = "idle_0_idle_1", [1] = "idle_0_idle_1" }, rnd = { [0] = { "idle_0_idle_0" }, [1] = { "idle_0_idle_0" } }}, animpoint_sit_normal_guitar = { prop = { maxidle = 0, sumidle = 0, rnd = 100, moving = true }, into = { [0] = {"animpoint_sit_normal_guitar_in_1", {a="guitar_a"}, {f=sr_camp.start_guitar}, "animpoint_sit_normal_guitar_in_2" }, [1] = {"animpoint_sit_normal_guitar_in_1", {a="guitar_a"}, {f=sr_camp.start_guitar}, "animpoint_sit_normal_guitar_in_2" } }, out = { [0] = {"animpoint_sit_normal_guitar_out_1", {d="guitar_a"}, "animpoint_sit_normal_guitar_out_2"}, [1] = {"animpoint_sit_normal_guitar_out_1", {d="guitar_a"}, "animpoint_sit_normal_guitar_out_2"} }, idle = { [0] = "animpoint_sit_normal_guitar_idle_1", [1] = "animpoint_sit_normal_guitar_idle_1" }, rnd = { [0] = {"animpoint_sit_normal_guitar_idle_rnd_1" }, [1] = {"animpoint_sit_normal_guitar_idle_rnd_1" } }}, animpoint_sit_low_guitar = { prop = { maxidle = 0, sumidle = 0, rnd = 100, moving = true }, into = { [0] = {"animpoint_sit_low_guitar_in_1", {a="guitar_a"}, {f=sr_camp.start_guitar}, "animpoint_sit_low_guitar_in_2" }, [1] = {"animpoint_sit_low_guitar_in_1", {a="guitar_a"}, {f=sr_camp.start_guitar}, "animpoint_sit_low_guitar_in_2" } }, out = { [0] = {"animpoint_sit_low_guitar_out_1", {d="guitar_a"}, "animpoint_sit_low_guitar_out_2"}, [1] = {"animpoint_sit_low_guitar_out_1", {d="guitar_a"}, "animpoint_sit_low_guitar_out_2"} }, idle = { [0] = "animpoint_sit_low_guitar_idle_1", [1] = "animpoint_sit_low_guitar_idle_1" }, rnd = { [0] = {"animpoint_sit_low_guitar_idle_rnd_2" }, [1] = {"animpoint_sit_low_guitar_idle_rnd_2" } }}, animpoint_stay_wall_harmonica = { prop = { maxidle = 5, sumidle = 3, rnd = 80, moving = true }, into = nil, out = nil, idle = { [0] = "idle_0_idle_1", [1] = "idle_0_idle_1" }, rnd = { [0] = { "idle_0_idle_0" }, [1] = { "idle_0_idle_0" } }}, animpoint_stay_table_harmonica = { prop = { maxidle = 5, sumidle = 3, rnd = 80, moving = true }, into = nil, out = nil, idle = { [0] = "idle_0_idle_1", [1] = "idle_0_idle_1" }, rnd = { [0] = { "idle_0_idle_0" }, [1] = { "idle_0_idle_0" } }}, animpoint_sit_high_harmonica = { prop = { maxidle = 0, sumidle = 0, rnd = 100, moving = true }, into = { [0] = {"animpoint_sit_high_harmonica_in_1", {a="harmonica_a"}, {f=sr_camp.start_harmonica}, "animpoint_sit_high_harmonica_in_2" }, [1] = {"animpoint_sit_high_harmonica_in_1", {a="harmonica_a"}, {f=sr_camp.start_harmonica}, "animpoint_sit_high_harmonica_in_2" } }, out = { [0] = {"animpoint_sit_high_harmonica_out_1", {d="harmonica_a"}, "animpoint_sit_high_harmonica_out_2"}, [1] = {"animpoint_sit_high_harmonica_out_1", {d="harmonica_a"}, "animpoint_sit_high_harmonica_out_2"} }, idle = { [0] = "animpoint_sit_high_harmonica_idle_1", [1] = "animpoint_sit_high_harmonica_idle_1" }, rnd = nil }, animpoint_sit_normal_harmonica = { prop = { maxidle = 1, sumidle = 0, rnd = 100, moving = true }, into = nil, out = nil, idle = { [0] = "idle_0_idle_1", [1] = "idle_0_idle_1" }, rnd = { [0] = { "idle_0_idle_0" }, [1] = { "idle_0_idle_0" } }}, animpoint_sit_low_harmonica = { prop = { maxidle = 0, sumidle = 0, rnd = 100, moving = true }, into = { [0] = {"animpoint_sit_low_harmonica_in_1", {a="harmonica_a"}, {f=sr_camp.start_harmonica}, "animpoint_sit_low_harmonica_in_2" }, [1] = {"animpoint_sit_low_harmonica_in_1", {a="harmonica_a"}, {f=sr_camp.start_harmonica}, "animpoint_sit_low_harmonica_in_2" } }, out = { [0] = {"animpoint_sit_low_harmonica_out_1", {d="harmonica_a"}, "animpoint_sit_low_harmonica_out_2"}, [1] = {"animpoint_sit_low_harmonica_out_1", {d="harmonica_a"}, "animpoint_sit_low_harmonica_out_2"} }, idle = { [0] = "animpoint_sit_low_harmonica_idle_1", [1] = "animpoint_sit_low_harmonica_idle_1" }, rnd = nil } } end