[build_params] light_jitter_samples = 9 light_pixel_per_meter = 10.000000 light_quality = 1 light_quality_reserved = 0 light_rms = 4 light_rms_zero = 4 reserved_0 = 0.500000 reserved_1 = 1.000000 reserved_2 = 1.000000 reserved_3 = 150.000000 reserved_4 = 0.040000 reserved_5 = 0.850000 smooth_angle = 75.000000 weld_distance = 0.005000 [camera] hpb = -0.690458, -0.439690, 0.000000 pos = -213.649424, -7.580900, 176.733056 [guid] guid_g0 = 4882485259978141402 guid_g1 = 11507270831792495543 [level_options] bop = "[deathmatch_game_anomaly_sets] permanent = mp_selo_rad1, mp_selo_rad1_0000, mp_selo_rad2, mp_selo_rad2_0000, mp_military_2_zone_field_thermal_weak_0000, mp_selo_rad4, mp_military_2_zone_field_thermal_weak, mp_selo_rad6, mp_military_2_zone_mine_thermal_average set0 = mp_selo_gz3,mp_selo_mb3,mp_selo_mb2 set1=mp_military_2_zone_mine_electric_strong,mp_selo_mb1,mp_military_2_zone_mine_electric_strong_0000 set2= mp_selo_gz2,mp_selo_mb2,mp_selo_gz_derevo [teamdeathmatch_game_anomaly_sets] permanent = mp_selo_rad1, mp_selo_rad1_0000, mp_selo_rad2, mp_selo_rad2_0000, mp_military_2_zone_field_thermal_weak_0000, mp_selo_rad4, mp_military_2_zone_field_thermal_weak, mp_selo_rad6, mp_military_2_zone_mine_thermal_average set0 = mp_selo_gz3,mp_selo_mb3,mp_selo_mb2 set1=mp_military_2_zone_mine_electric_strong,mp_selo_mb1,mp_military_2_zone_mine_electric_strong_0000 set2= mp_selo_gz2,mp_selo_mb2,mp_selo_gz_derevo [artefacthunt_game_anomaly_sets] permanent = mp_selo_rad1, mp_selo_rad1_0000, mp_selo_rad2, mp_selo_rad2_0000, mp_military_2_zone_field_thermal_weak_0000, mp_selo_rad4, mp_military_2_zone_field_thermal_weak, mp_selo_rad6, mp_military_2_zone_mine_thermal_average set0 = mp_selo_gz3,mp_selo_mb3,mp_selo_mb2 set1=mp_military_2_zone_mine_electric_strong,mp_selo_mb1,mp_military_2_zone_mine_electric_strong_0000 set2= mp_selo_gz2,mp_selo_mb2,mp_selo_gz_derevo [cta_game_anomaly_sets] permanent = mp_selo_rad1, mp_selo_rad1_0000, mp_selo_rad2, mp_selo_rad2_0000, mp_military_2_zone_field_thermal_weak_0000, mp_selo_rad4, mp_military_2_zone_field_thermal_weak, mp_selo_rad6, mp_military_2_zone_mine_thermal_average set0 = mp_selo_gz3,mp_selo_mb3,mp_selo_mb2 set1=mp_military_2_zone_mine_electric_strong,mp_selo_mb1,mp_military_2_zone_mine_electric_strong_0000 set2= mp_selo_gz2,mp_selo_mb2,mp_selo_gz_derevo" game_type = 30 level_path = mp_military2 level_prefix = mp_military2 light_hemi_quality = 3 light_sun_quality = 3 map_version = 1.0 version = 12 version_bp = 9 [level_tag] create_time = 0 owner = [version] value = 5