[build_params] light_jitter_samples = 9 light_pixel_per_meter = 10.000000 light_quality = 1 light_quality_reserved = 0 light_rms = 4 light_rms_zero = 4 reserved_0 = 0.500000 reserved_1 = 1.000000 reserved_2 = 1.000000 reserved_3 = 150.000000 reserved_4 = 0.040000 reserved_5 = 0.850000 smooth_angle = 75.000000 weld_distance = 0.005000 [camera] hpb = 5.316322, -0.770455, 0.000000 pos = 27.890596, 46.288004, 22.310000 [guid] guid_g0 = 5137820386735629578 guid_g1 = 6081016868100326825 [level_options] bop = "[_level_map] texture = ui\ui_map_mp_railroad x1 = -317.23 x2 = 282.77 z1 = -315.71 z2 = 284.30 [deathmatch_game_anomaly_sets] permanent = mp_rail_rad1, mp_rail_rad2, mp_rail_rad3, mp_railroad_zone_mine_gravitational_strong, mp_railroad_zone_mine_acidic_strong, mp_railroad_zone_mine_electric_weak set0= mp_railroad_zone_mine_gravitational_strong_0000,mp_railroad_zone_mine_gravitational_strong_0001,mp_rail_gz2 set1= mp_railroad_zone_mine_gravitational_strong_0001,mp_rail_wg2,mp_rail_mb2 set2= mp_railroad_zone_mine_gravitational_strong_0000,mp_railroad_zone_mine_electric_strong,mp_railroad_zone_mine_electric_average [teamdeathmatch_game_anomaly_sets] permanent = mp_rail_rad1, mp_rail_rad2, mp_rail_rad3, mp_railroad_zone_mine_gravitational_strong, mp_railroad_zone_mine_acidic_strong, mp_railroad_zone_mine_electric_weak set0= mp_railroad_zone_mine_gravitational_strong_0000,mp_railroad_zone_mine_gravitational_strong_0001,mp_rail_gz2 set1= mp_railroad_zone_mine_gravitational_strong_0001,mp_rail_wg2,mp_rail_mb2 set2= mp_railroad_zone_mine_gravitational_strong_0000,mp_railroad_zone_mine_electric_strong,mp_railroad_zone_mine_electric_average [artefacthunt_game_anomaly_sets] permanent = mp_rail_rad1, mp_rail_rad2, mp_rail_rad3, mp_railroad_zone_mine_gravitational_strong, mp_railroad_zone_mine_acidic_strong, mp_railroad_zone_mine_electric_weak set0= mp_railroad_zone_mine_gravitational_strong_0000,mp_railroad_zone_mine_gravitational_strong_0001,mp_rail_gz2 set1= mp_railroad_zone_mine_gravitational_strong_0001,mp_rail_wg2,mp_rail_mb2 set2= mp_railroad_zone_mine_gravitational_strong_0000,mp_railroad_zone_mine_electric_strong,mp_railroad_zone_mine_electric_average [cta_game_anomaly_sets] permanent = mp_rail_rad1, mp_rail_rad2, mp_rail_rad3, mp_railroad_zone_mine_gravitational_strong, mp_railroad_zone_mine_acidic_strong, mp_railroad_zone_mine_electric_weak set0= mp_railroad_zone_mine_gravitational_strong_0000,mp_railroad_zone_mine_gravitational_strong_0001,mp_rail_gz2 set1= mp_railroad_zone_mine_gravitational_strong_0001,mp_rail_wg2,mp_rail_mb2 set2= mp_railroad_zone_mine_gravitational_strong_0000,mp_railroad_zone_mine_electric_strong,mp_railroad_zone_mine_electric_average " game_type = 30 level_path = mp_railroad level_prefix = mp_railroad light_hemi_quality = 3 light_sun_quality = 3 map_version = 1.0 version = 12 version_bp = 9 [level_tag] create_time = 0 owner = [version] value = 5