[guid] guid_g0 = 4997872809819218841 guid_g1 = 17591252039487365776 [main] flags = 0 objects_count = 2 version = 0 [modif] name = time = 0 [object_0] clsid = 6 co_flags = 0 name = level_prefix_actor position = -157.302352, -30.303786, -328.330784 rotation = -0.000001, -0.000000, -0.000000 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_0_spawndata] 000001 = 1 000002 = "actor" 000003 = "" 000004 = 0 000005 = 254 000006 = 0.000000, 0.000000, 0.000000 000007 = 0.000000, 0.000000, 0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 41 000013 = 128 000014 = 1 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -65 000024 = " [game_info] " 000025 = -1 000026 = -1 000027 = "actors\stalker_hero\stalker_hero_1" 000028 = 0 000029 = 0 000030 = 0 000031 = 0 000032 = 1.000000 000033 = 0 000034 = 0 000035 = 65535 000036 = 0 000037 = 15000 000038 = "" 000039 = 0 000040 = "actor" 000041 = -1 000042 = -2147483647 000043 = -2147483647 000044 = "" 000045 = 1 000046 = 0 000047 = "$editor" 000048 = 0 000049 = 65535 000050 = 65535 000051 = 0 000052 = 1 fl = 0 name = actor [object_1] clsid = 6 co_flags = 0 name = level_prefix_graph_point position = -157.766784, -30.303784, -330.262016 rotation = -0.000001, -0.000000, -0.000000 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_1_spawndata] 000001 = 1 000002 = "graph_point" 000003 = "" 000004 = 0 000005 = 254 000006 = 0.000000, 0.000000, 0.000000 000007 = 0.000000, 0.000000, 0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 29811 000018 = 0 000019 = "" 000020 = "" 000021 = 0 000022 = 0 000023 = 0 000024 = 0 fl = 0 name = graph_point