[logic] active = mob_home@2 ;[mob_home@b9] ;path_home = jup_b9_mob_home ;home_min_radius = 25 ;home_max_radius = 25 ;aggressive = true ;on_actor_dist_le = 30 | mob_home@2 ;on_game_timer = 150 | %=hit_npc_from_actor% [mob_home@2] path_home = jup_b9_mob_home home_min_radius = 70 home_max_radius = 75 aggressive = true on_game_timer = 150 | %=hit_npc_from_actor%