[smart_terrain] squad_id = 11 spawn_point = pri_b36_smart_terrain_spawn_point max_population = 2 respawn_params = respawn@pri_b36 [respawn@pri_b36] spawn_monolith_zombied [spawn_monolith_zombied] spawn_squads = monolith_sim_squad_advanced, zombied_sim_squad_veteran spawn_num = {+pri_b36_master_dead} 4, 0 [exclusive] sniper = pripyat\pri_b36_monolith_sniper.ltx master = pripyat\pri_b36_monolith_master.ltx zombied_1 = pripyat\pri_b36_zombied.ltx zombied_2 = pripyat\pri_b36_zombied.ltx zombied_3 = pripyat\pri_b36_zombied.ltx zombied_4 = pripyat\pri_b36_zombied.ltx zombied_5 = pripyat\pri_b36_zombied.ltx guard_1 = pripyat\pri_b36_monolith_guard.ltx guard_2 = pripyat\pri_b36_monolith_guard.ltx marine_1 = pripyat\pri_b36_monolith_marines_1.ltx marine_2 = pripyat\pri_b36_monolith_marines_2.ltx marine_3 = pripyat\pri_b36_monolith_marines_3.ltx marine_4 = pripyat\pri_b36_monolith_marines_4.ltx marine_5 = pripyat\pri_b36_monolith_marines_5.ltx marine_sniper = pripyat\pri_b36_monolith_marines_sniper.ltx