[logic@tushkano] suitable = {=check_npc_name(tushkano) -b} active = mob_home@1_1 monster_job = true [mob_home@1_1] path_home = mob_home home_min_radius = 1 home_max_radius = 2 aggressive = true ;npc_friendly = true combat_ignore_cond = {=check_enemy_name(sim_default)} true on_info = {+a} mob_home@1_2 [mob_home@1_2] path_home = mob_home home_min_radius = 1 home_max_radius = 2 aggressive = true ;npc_friendly = true combat_ignore_cond = {=check_enemy_name(sim_default)} true on_info = {-a} mob_home@1_1 [logic@tushkano2] suitable = {=check_npc_name(tushkano) +b} active = mob_home@2_1 monster_job = true [mob_home@2_1] path_home = mob_home home_min_radius = 1 home_max_radius = 2 aggressive = true ;npc_friendly = true combat_ignore_cond = {=check_enemy_name(sim_default)} true on_info = {+a} mob_home@2_2 [mob_home@2_2] path_home = mob_home home_min_radius = 1 home_max_radius = 2 aggressive = true ;npc_friendly = true combat_ignore_cond = {=check_enemy_name(sim_default)} true on_info = {-a} mob_home@2_1