[mob_home@gas_bloodsucker_attack] path_home = zat_b57_bloodsuckers_attackers_home aggressive = true home_min_radius = 100 home_max_radius = 150 on_info = {=is_alive +zat_b57_gas_running_stop} %=kill_npc% on_info2 = {=is_alive +zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give =dist_to_actor_ge(150)} nil %=kill_npc% ;************************************************ [logic@gas_bloodsucker_1] active = mob_home@gas_bloodsucker_attack prior = 200 suitable = {=target_squad_name(zat_b57_bloodsuckers)} monster_job = true ;************************************************* [logic@gas_bloodsucker_2] active = mob_home@gas_bloodsucker_attack prior = 200 suitable = {=target_squad_name(zat_b57_bloodsuckers)} monster_job = true