[build_params] light_jitter_samples = 9 light_pixel_per_meter = 10.000000 light_quality = 1 light_quality_reserved = 0 light_rms = 4 light_rms_zero = 4 reserved_0 = 0.500000 reserved_1 = 1.000000 reserved_2 = 1.000000 reserved_3 = 150.000000 reserved_4 = 0.040000 reserved_5 = 0.850000 smooth_angle = 75.000000 weld_distance = 0.005000 [camera] hpb = -1.233934, -0.693093, 0.000000 pos = -95.771024, 13.758909, -37.820928 [guid] guid_g0 = 4673306569539413676 guid_g1 = 698578567214216866 [level_options] bop = "[deathmatch_game_anomaly_sets] permanent = zone_burning_fuzz, zone_burning_fuzz_0000, zone_burning_fuzz_0001, zone_burning_fuzz_0002, zone_burning_fuzz_0003, rostok_zone_mine_electric_average, zone_mine_gravitational_average_0000, rostok_zone_mine_electric_average_0000, rostok_zone_mine_electric_weak, rostok_zone_mine_acidic_weak, rostok_zone_mine_acidic_weak_0000, zone_mine_gravitational_strong_0000, zone_mine_gravitational_strong_0001 [teamdeathmatch_game_anomaly_sets] permanent = zone_burning_fuzz, zone_burning_fuzz_0000, zone_burning_fuzz_0001, zone_burning_fuzz_0002, zone_burning_fuzz_0003, rostok_zone_mine_electric_average, zone_mine_gravitational_average_0000, rostok_zone_mine_electric_average_0000, rostok_zone_mine_electric_weak, rostok_zone_mine_acidic_weak, rostok_zone_mine_acidic_weak_0000, zone_mine_gravitational_strong_0000, zone_mine_gravitational_strong_0001 [artefacthunt_game_anomaly_sets] permanent = zone_burning_fuzz, zone_burning_fuzz_0000, zone_burning_fuzz_0001, zone_burning_fuzz_0002, zone_burning_fuzz_0003, rostok_zone_mine_electric_average, zone_mine_gravitational_average_0000, rostok_zone_mine_electric_average_0000, rostok_zone_mine_electric_weak, rostok_zone_mine_acidic_weak, rostok_zone_mine_acidic_weak_0000, zone_mine_gravitational_strong_0000, zone_mine_gravitational_strong_0001 [cta_game_anomaly_sets] permanent = zone_burning_fuzz, zone_burning_fuzz_0000, zone_burning_fuzz_0001, zone_burning_fuzz_0002, zone_burning_fuzz_0003, rostok_zone_mine_electric_average, zone_mine_gravitational_average_0000, rostok_zone_mine_electric_average_0000, rostok_zone_mine_electric_weak, rostok_zone_mine_acidic_weak, rostok_zone_mine_acidic_weak_0000, zone_mine_gravitational_strong_0000, zone_mine_gravitational_strong_0001" game_type = 30 level_path = mp_rostok level_prefix = rostok light_hemi_quality = 3 light_sun_quality = 3 map_version = 1.0 version = 12 version_bp = 9 [level_tag] create_time = 0 owner = [version] value = 5