[logic]
active = sr_idle

[sr_idle]
on_info = {+jup_b218_gather_squad_complete} sr_light

[sr_light]
light_on = true
on_info = {+jup_b219_destroy_actor} sr_idle@wait

[sr_idle@wait]
on_game_timer = 50 | sr_idle@nil

[sr_idle@nil]