[logic@tushkano]
suitable = {=check_npc_name(tushkano) -b}
active = mob_home@1_1
monster_job = true

[mob_home@1_1]
path_home = mob_home
home_min_radius = 1
home_max_radius = 2
aggressive = true
;npc_friendly = true
combat_ignore_cond = {=check_enemy_name(sim_default)} true
on_info = {+a} mob_home@1_2  

[mob_home@1_2]
path_home = mob_home
home_min_radius = 1
home_max_radius = 2
aggressive = true
;npc_friendly = true
combat_ignore_cond = {=check_enemy_name(sim_default)} true
on_info = {-a} mob_home@1_1

[logic@tushkano2]
suitable = {=check_npc_name(tushkano) +b}
active = mob_home@2_1
monster_job = true

[mob_home@2_1]
path_home = mob_home
home_min_radius = 1
home_max_radius = 2
aggressive = true
;npc_friendly = true
combat_ignore_cond = {=check_enemy_name(sim_default)} true
on_info = {+a} mob_home@2_2  

[mob_home@2_2]
path_home = mob_home
home_min_radius = 1
home_max_radius = 2
aggressive = true
;npc_friendly = true
combat_ignore_cond = {=check_enemy_name(sim_default)} true
on_info = {-a} mob_home@2_1  