[logic@stalker_meet]
active = animpoint@zat_b28_heli_search

[animpoint@zat_b28_heli_search]
avail_animations = zat_b28_heli3_serch
cover_name = zat_b28_heli_3_serch_aminpoint
on_info = {+zat_b28_heli_3_searched} %=destroy_object%
;reach_distance = 10
meet = no_meet
use_camp = false
combat_ignore_cond = true
combat_ignore_keep_when_attacked = true
invulnerable = true
