[logic]
active = sr_idle@start

[sr_idle@start]
on_actor_in_zone = jup_b203_zombied_restr_1 | sr_idle@one {-jup_b203_damaged_room_1} %+jup_b203_damaged_room_1%

[sr_idle@one]
on_actor_in_zone = jup_b203_zombied_restr_2 | sr_idle@nil {-jup_b203_damaged_room_2} %+jup_b203_damaged_room_2%

[sr_idle@nil]
