[logic@tushkano_upper_1]
suitable = {=check_npc_name(lx8_upper_tushkano_1)}
active = mob_home@tushkano_upper_1
monster_job = true
prior = 75

[mob_home@tushkano_upper_1]
path_home = upper_home
home_min_radius = 30
home_max_radius = 40
aggressive = true
out_restr = lx8_sr_upper_out_restr
on_info = {=see_actor} mob_home@tushkano_upper_1_1

[mob_home@tushkano_upper_1_1]
path_home = upper_home
home_min_radius = 30
home_max_radius = 40
aggressive = true
actor_friendly = false 
on_info = {!see_actor !dist_to_actor_le(10)} mob_home@tushkano_upper_1
in_restr = lx8_sr_snork_out_restr, lx8_sr_close_combat, lx8_sr_toilet_burer_out_restr, lx8_sr_burer_in_restr


[logic@tushkano_upper_2]
suitable = {=check_npc_name(lx8_upper_tushkano_2)}
active = mob_home@tushkano_upper_2
monster_job = true
prior = 75

[mob_home@tushkano_upper_2]
path_home = upper_home
home_min_radius = 30
home_max_radius = 40
aggressive = true
out_restr = lx8_sr_upper_out_restr
on_info = {=see_actor} mob_home@tushkano_upper_2_1

[mob_home@tushkano_upper_2_1]
path_home = upper_home
home_min_radius = 30
home_max_radius = 40
aggressive = true
actor_friendly = false 
on_info = {!see_actor !dist_to_actor_le(10)} mob_home@tushkano_upper_2
in_restr = lx8_sr_snork_out_restr, lx8_sr_close_combat, lx8_sr_toilet_burer_out_restr, lx8_sr_burer_in_restr

[logic@tushkano_upper_3]
suitable = {=check_npc_name(lx8_upper_tushkano_3)}
active = mob_home@tushkano_upper_3
monster_job = true
prior = 75

[mob_home@tushkano_upper_3]
path_home = upper_home
home_min_radius = 30
home_max_radius = 40
aggressive = true
out_restr = lx8_sr_upper_out_restr
on_info = {=see_actor} mob_home@tushkano_upper_3_1

[mob_home@tushkano_upper_3_1]
path_home = upper_home
home_min_radius = 30
home_max_radius = 40
aggressive = true
actor_friendly = false 
on_info = {!see_actor !dist_to_actor_le(10)} mob_home@tushkano_upper_3
in_restr = lx8_sr_snork_out_restr, lx8_sr_close_combat, lx8_sr_toilet_burer_out_restr, lx8_sr_burer_in_restr

[logic@tushkano_upper_4]
suitable = {=check_npc_name(lx8_upper_tushkano_4)}
active = mob_home@tushkano_upper_4
monster_job = true
prior = 75

[mob_home@tushkano_upper_4]
path_home = upper_home
home_min_radius = 30
home_max_radius = 40
aggressive = true
out_restr = lx8_sr_upper_out_restr
on_info = {=see_actor} mob_home@tushkano_upper_4_1

[mob_home@tushkano_upper_4_1]
path_home = upper_home
home_min_radius = 30
home_max_radius = 40
aggressive = true
actor_friendly = false 
on_info = {!see_actor !dist_to_actor_le(10)} mob_home@tushkano_upper_4
in_restr = lx8_sr_snork_out_restr, lx8_sr_close_combat, lx8_sr_toilet_burer_out_restr, lx8_sr_burer_in_restr

[logic@tushkano_upper_5]
suitable = {=check_npc_name(lx8_upper_tushkano_5)}
active = mob_home@tushkano_upper_5
monster_job = true
prior = 75

[mob_home@tushkano_upper_5]
path_home = upper_home
home_min_radius = 30
home_max_radius = 40
aggressive = true
out_restr = lx8_sr_upper_out_restr
on_info = {=see_actor} mob_home@tushkano_upper_5_1

[mob_home@tushkano_upper_5_1]
path_home = upper_home
home_min_radius = 30
home_max_radius = 40
aggressive = true
actor_friendly = false 
on_info = {!see_actor !dist_to_actor_le(10)} mob_home@tushkano_upper_5
in_restr = lx8_sr_snork_out_restr, lx8_sr_close_combat, lx8_sr_toilet_burer_out_restr, lx8_sr_burer_in_restr
