[logic@snork_1]
suitable = {=is_monster_snork}
active = mob_home@1
monster_job = true
prior = 100

[mob_home@1]
path_home = mob_home
home_min_radius = 10
home_max_radius = 10
out_restr = renderman_selo_sr

;----------------------------------------

[logic@snork_2]
suitable = {=is_monster_snork}
active = mob_home@2
monster_job = true
prior = 100

[mob_home@2]
path_home = mob_home
home_min_radius = 10
home_max_radius = 10
out_restr = renderman_selo_sr

;----------------------------------------

[logic@snork_3]
suitable = {=is_monster_snork}
active = mob_home@3
monster_job = true
prior = 100

[mob_home@3]
path_home = mob_home
home_min_radius = 10
home_max_radius = 10
out_restr = renderman_selo_sr

;----------------------------------------

[logic@snork_4]
suitable = {=is_monster_snork}
active = mob_home@4
monster_job = true
prior = 100

[mob_home@4]
path_home = mob_home
home_min_radius = 10
home_max_radius = 10
out_restr = renderman_selo_sr

;----------------------------------------

[logic@snork_5]
suitable = {=is_monster_snork}
active = mob_home@5
monster_job = true
prior = 100

[mob_home@5]
path_home = mob_home
home_min_radius = 10
home_max_radius = 10
out_restr = renderman_selo_sr
