[logic@pas_b400_snork_elevator_4]
active = mob_home@pas_b400_snork_elevator_4
suitable = {=target_squad_name(pas_b400_snork_elevator_4)} true 
prior = 200
monster_job = true

[mob_home@pas_b400_snork_elevator_4]
path_home = 4_snork_spawn
home_min_radius = 10
home_max_radius = 20
aggressive = true
on_info = {=actor_in_zone(pas_b400_sr_elevator_3)} mob_home@pas_b400_snork_elevator_4_attack

[mob_home@pas_b400_snork_elevator_4_attack]
path_home = 4_snork_home
home_min_radius = 10
home_max_radius = 20
aggressive = true


[logic@pas_b400_tushkano_elevator_1]
active = mob_home@pas_b400_tushkano_elevator_1
suitable = {=is_monster_tushkano =target_squad_name(pas_b400_elevator_tushkano)} true
prior = 200
monster_job = true

[mob_home@pas_b400_tushkano_elevator_1]
path_home = tushkano_home_1


[logic@pas_b400_tushkano_elevator_2]
active = mob_home@pas_b400_tushkano_elevator_2
suitable = {=is_monster_tushkano =target_squad_name(pas_b400_elevator_tushkano)} true
prior = 200
monster_job = true

[mob_home@pas_b400_tushkano_elevator_2]
path_home = tushkano_home_2
