[logic]
active = sr_idle@spawn

[sr_idle@spawn] ;ñïàóí
on_info = {=dist_to_actor_ge(150) +zat_b38_default_bloodsucker_death -zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give} sr_idle@wait %=create_squad(zat_b38_default_bloodsucker:zat_b38)%
on_info2 = {+zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give} nil

[sr_idle@wait]
on_game_timer = 86400 | sr_idle@spawn %=clear_smart_terrain(zat_b38) -zat_b38_default_bloodsucker_death%
on_info = {+zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give} nil
