[logic@zat_b38_stalker_medic]
suitable = {=check_npc_name(zat_b22_stalker_medic)}
trade = misc\trade\trade_zat_b22_stalker_medic.ltx
prior = 200
active = animpoint@base
can_select_weapon = false
level_spot = medic

[animpoint@base]
cover_name = zat_a2_sc_medic
use_camp = false
meet = meet
combat_ignore_cond = true
combat_ignore_keep_when_attacked = true
invulnerable = true
out_restr = zat_a2_sr_noweap
gather_items_enabled = false
help_wounded_enabled = false
corpse_detection_enabled = false

[meet]
close_snd_hello = zat_b22_stalker_medic_greeting
close_snd_bye = zat_b22_stalker_medic_farewell
close_anim 		= nil
close_victim 	= nil
far_anim 		= nil
far_victim 		= nil
close_distance  = 0
far_distance 	= 0
close_snd_distance = 3
use = {=actor_enemy} false, true
allow_break 	= false
meet_on_talking = false
