[sect_marsh]

;řčđîňŕ (latitude)             ; 50.27
;äîëăîňŕ (longtitude) = 292    ; -30.4
;âűńîňŕ (altitude)    = 25

01:00:00		=	marsh_01
02:00:00		=	marsh_02
03:00:00		=	marsh_03
04:00:00		=	marsh_04
05:00:00		=	marsh_05
06:00:00		=	marsh_06
07:00:00		=	marsh_07
08:00:00		=	marsh_08
09:00:00		=	marsh_09
10:00:00		=	marsh_10
11:00:00		=	marsh_11
12:00:00		=	marsh_12
13:00:00		=	marsh_13
14:00:00		=	marsh_14
15:00:00		=	marsh_15
16:00:00		=	marsh_16
17:00:00		=	marsh_17
18:00:00		=	marsh_18
19:00:00		=	marsh_19
20:00:00		=	marsh_20
21:00:00		=	marsh_21
22:00:00		=	marsh_22
23:00:00		=	marsh_23
00:00:00		=	marsh_00

[marsh_01]
flares			=
sky_texture		=	sky\sky_14_cube
sky_rotation	=	0
sky_color		=	0.5, 0.5, 0.5
clouds_texture	=	sky\sky_oblaka
clouds_color	=	0.3, 0.3, 0.3, 0.25, 1.5
far_plane		=	200
fog_distance	=	200
fog_color		=   0.0067, 0.0063, 0.0055
fog_density		=	0.9
rain_density	=	0.95
rain_color		=	0.21, 0.21, 0.27
thunderbolt		= 	thunderbolt_collection_default
bolt_period		=	4.5f
bolt_duration	=	0.35f
wind_velocity	=	0.0
wind_direction	=	0.0
ambient			=	0.035,	0.035, 0.035
lmap_color		=	1.0, 1.0, 1.0
hemi_color		=	0.1, 0.1, 0.1, 1.0
sun_color		=   0.0, 0.0, 0.0
sun_dir			=	-1.0, -345
env_ambient		=	ambient_env_rain
water_intensity          =	0.1
sun_shafts_intensity     =	0.0

[marsh_02]
flares			=
sky_texture		=	sky\sky_13_cube_night
sky_rotation	=	0
sky_color		=	0.15, 0.15, 0.15
clouds_texture	=	sky\sky_oblaka
clouds_color	=	0.333, 0.341, 0.431, 0.5, 1.5
far_plane		=	200
fog_distance	=	200
fog_color		=   0.0067, 0.0063, 0.0055
fog_density		=	0.9
rain_density	=	0.0
rain_color		=	0.43, 0.43, 0.43
thunderbolt		=
bolt_period		=	3.f
bolt_duration	=	0.25f
wind_velocity	=	0.0
wind_direction	=	0.0
ambient			=	0.035,	0.035, 0.035
lmap_color		=	1.0, 1.0, 1.0
hemi_color		=	0.1, 0.1, 0.1, 1.0
sun_color		=	0.0, 0.0, 0.0
sun_dir			=	-1.0, -359
env_ambient		=	ambient_env_night
water_intensity          =	0.1
sun_shafts_intensity     =	0.0

[marsh_03]
flares			=
sky_texture		=	sky\sky_9_cube
sky_rotation	=	0
sky_color		=	0.15, 0.15, 0.15
clouds_texture	=	sky\sky_oblaka
clouds_color	=	0.333, 0.341, 0.431, 0.15, 1.5
far_plane		=	200
fog_distance	=	200
fog_color		=   0.0258, 0.0264, 0.0282
fog_density		=	0.9
rain_density	=	0.0
rain_color		=	0.33, 0.33, 0.43
thunderbolt		=
bolt_period		=	3.f
bolt_duration	=	0.25f
wind_velocity	=	0.0
wind_direction	=	0.0
ambient			=	0.035,	0.035, 0.035
lmap_color		=	1.0, 1.0, 1.0
hemi_color		=	0.1, 0.1, 0.1, 1.0
sun_color		=	0.0, 0.0, 0.0
sun_dir			=	-1.0, -13
env_ambient		=	ambient_env_night
water_intensity          =	0.1
sun_shafts_intensity     =	0.0

[marsh_04]
flares			=
sky_texture		=	sky\sky_9_cube
sky_rotation	=	0
sky_color		=	0.5, 0.5, 0.5
clouds_texture	=	sky\sky_oblaka
clouds_color	=   0.282, 0.286, 0.341, 0.5, 1.5
far_plane		=	200
fog_distance	=	200
fog_color		=	0.0862, 0.0882, 0.0941
fog_density		=	0.9
rain_density	=	0.0
rain_color		=	1.0, 1.0, 1.0
thunderbolt		=
bolt_period		=	3.f
bolt_duration	=	0.25f
wind_velocity	=	0.0
wind_direction	=	0.0
ambient			=	0.04, 0.042, 0.045
lmap_color		=	1.0, 1.0, 1.0
hemi_color		=   0.30, 0.325, 0.35,	1.0
sun_color		=	0.0, 0.0, 0.0
sun_dir			=	-1.0, -27
env_ambient		=	ambient_env_tuman
water_intensity          =	0.1
sun_shafts_intensity     =	0.0

[marsh_05] ;Âîńőîä
flares			=
sky_texture		=	sky\sky_2_cube
sky_rotation	=	0
sky_color		=	0.7, 0.7, 0.7
clouds_texture	=	sky\sky_oblaka
clouds_color	=	0.353, 0.333, 0.420, 0.5, 1.5
far_plane		=	200
fog_distance	=	200
fog_color		=	0.2250, 0.2086, 0.2415
fog_density		=	0.9
rain_density	=	0.0
rain_color		=	1.0, 1.0, 1.0
thunderbolt		=
bolt_period		=	3.f
bolt_duration	=	0.25f
wind_velocity	=	0.0
wind_direction	=	0.0
ambient			=	0.0525, 0.0545, 0.0565
lmap_color		=	1.0, 1.0, 1.0
hemi_color		=	0.665, 0.665, 0.65,	1.0
sun_color		=	0.0, 0.0, 0.0
sun_dir			=	-1.0, -48
env_ambient		=	ambient_env_tuman
water_intensity          =	1.0
sun_shafts_intensity     =	0.0

[marsh_06]
flares			=  	flares_sun_rise
sky_texture		=	sky\sky_3_cube
sky_rotation	=	0
sky_color		=	1.0, 1.0, 1.0
clouds_texture	=	sky\sky_oblaka
clouds_color	=	0.698, 0.447, 0.322, 0.5, 1.5
far_plane		=	200
fog_distance	=	200
fog_color		=	0.3607, 0.3647, 0.4117
fog_density		=	0.9
rain_density	=	0.0
rain_color		=	1.0, 1.0, 1.0
thunderbolt		=
bolt_period		=	3.f
bolt_duration	=	0.25f
wind_velocity	=	0.0
wind_direction	=	0.0
ambient			=	0.0725, 0.0725, 0.07
lmap_color		=	1.0, 1.0, 1.0
hemi_color		=   0.725, 0.725, 0.7, 1.0
sun_color		=	0.818, 0.476, 0.108
sun_dir			=	-1.0, -52
env_ambient		=	ambient_env_morning
water_intensity          =	1.0
sun_shafts_intensity     =	0.0

[marsh_07]
flares			=   flares_sun_rise
sky_texture		=	sky\sky_6_cube
sky_rotation	=	0
sky_color		=	1.0, 1.0, 1.0
clouds_texture	=	sky\sky_oblaka
clouds_color	=	0.451, 0.361, 0.290, 0.0, 1.5
far_plane		=	200
fog_distance	=	200
fog_color		=	0.3098, 0.3058, 0.3764
fog_density		=	0.9
rain_density	=	0.0
rain_color		=	1.0, 1.0, 1.0
thunderbolt		=
bolt_period		=	3.f
bolt_duration	=	0.25f
wind_velocity	=	0.0
wind_direction	=	0.0
ambient			=	0.0625, 0.06, 0.0575
lmap_color		=	1.0, 1.0, 1.0
hemi_color		=   0.725, 0.7, 0.675, 1.0
sun_color		=	0.635, 0.593, 0.489
sun_dir			=	-8.0, -63
env_ambient		=	ambient_env_morning
water_intensity          =	0.0
sun_shafts_intensity     =	0.2

[marsh_08]
flares			=  	flares_default10				; section from flares.ltx
sky_texture		=	sky\sky_7_cube					; texture from textures\sky (.dds)
sky_rotation	=	0								; in degrees [0..360)
sky_color		=	1.0, 1.0, 1.0					; color RGB, each component in range [0..1]
clouds_texture	=	sky\sky_oblaka					; texture from textures\sky (.dds)
clouds_color	=	0.333, 0.341, 0.431, 0.0, 1.5	; color RGB, 3 components in range [0..1], transparency[0..1], multiply[0..2]
far_plane		=	200								; distance in meters
fog_distance	=	200								; distance in meters
fog_color		=	0.4235, 0.4392, 0.4784			; color RGB, each component in range [0..1]
fog_density		=	0.9								; [0..1]
rain_density	=	0.0								; [0..1]
rain_color		=	1.0, 1.0, 1.0					; color RGB, each component in range [0..1]
thunderbolt		=									; section from thunderbolt.ltx
bolt_period		=	3.f								; thunderbolts in seconds, random
bolt_duration	=	0.25f							; thunderbolts duration in seconds,
wind_velocity	=	0.0								; meters per second
wind_direction	=	0.0								; direction in angles
ambient			=	0.0575, 0.0575, 0.055			; color RGB, each component in range [0..1]
lmap_color		=	1.0, 1.0, 1.0					; color RGB, each component in range [0..1]
hemi_color		=	0.675, 0.675, 0.65, 1.0			; color RGBA,each component in range [0..1]
sun_color		=	0.435, 0.393, 0.289				; color RGB, each component in range [0..1]
sun_dir			=	-17.0, -74						; direction in altitude, longtitude in degrees
env_ambient		=	ambient_env_rain				; section from env_ambient.ltx
water_intensity          =	1.0						; [0..1]
sun_shafts_intensity     =	0.2						; [0..1]

[marsh_09]
flares			=   flares_default10
sky_texture		=	sky\sky_8_dx9_cube
sky_rotation	=	0
sky_color		=	1.0, 1.0, 1.0
clouds_texture	=	sky\sky_oblaka
clouds_color	=	0.675, 0.675, 0.620, 0.5, 1.5
far_plane		=	200
fog_distance	=	200
fog_color		=	0.3215, 0.3411, 0.4117
fog_density		=	0.9
rain_density	=	0.0
rain_color		=	1.0, 1.0, 1.0
thunderbolt		=
bolt_period		=	3.f
bolt_duration	=	0.25f
wind_velocity	=	20.0
wind_direction	=	0.0
ambient			=	0.057, 0.057, 0.057
lmap_color		=	1.0, 1.0, 1.0
hemi_color		=	0.67, 0.67, 0.67, 1.0
sun_color		=	0.235, 0.193, 0.189
sun_dir			=	-26.0, -85
env_ambient		=	ambient_env_morning
water_intensity          =	1.0
sun_shafts_intensity     =	0.0

[marsh_10]
flares			=   flares_default10
sky_texture		=	sky\sky_19_cube
sky_rotation	=	0
sky_color		=	1.0, 1.0, 1.0
clouds_texture	=	sky\sky_oblaka
clouds_color	=	0.520, 0.539, 0.578, 0.25, 1.5
far_plane		=	200
fog_distance	=	200
fog_color		=	0.4862, 0.5019, 0.5450
fog_density		=	0.9
rain_density	=	0.0
rain_color		=	1.0, 1.0, 1.0
thunderbolt		=
bolt_period		=	3.f
bolt_duration	=	0.25f
wind_velocity	=	10.0
wind_direction	=	0.0
ambient			=	0.057, 0.057, 0.056
lmap_color		=	1.0, 1.0, 1.0
hemi_color		=	0.67, 0.67, 0.66, 1.0
sun_color		=	0.306, 0.263, 0.202
sun_dir			=	-36.0, -97
env_ambient		=	ambient_env_day
water_intensity          =	1.0
sun_shafts_intensity     =	0.0

[marsh_11]
flares			=	flares_default10
sky_texture		=	sky\sky_19_cube
sky_rotation	=	0
sky_color		=	1.0, 1.0, 1.0
clouds_texture	=	sky\sky_oblaka
clouds_color	=	0.333, 0.380, 0.451, 0.0, 1.5
far_plane		=	200
fog_distance	=	200
fog_color		=	0.4862, 0.5019, 0.5450
fog_density		=	0.9
rain_density	=	0.0
rain_color		=	1.0, 1.0, 1.0
thunderbolt		=
bolt_period		=	3.f
bolt_duration	=	0.25f
wind_velocity	=	0.0
wind_direction	=	0.0
ambient			=	0.057, 0.057, 0.056
lmap_color		=	1.0, 1.0, 1.0
hemi_color		=	0.67, 0.67, 0.66, 1.0
sun_color		=	0.406, 0.363, 0.302
sun_dir			=	-45.0, -110
env_ambient		=	ambient_env_day
water_intensity          =	1.0
sun_shafts_intensity     =	0.0

[marsh_12]
flares			=  	flares_gradient1
sky_texture		=	sky\sky_7_cube
sky_rotation	=	0
sky_color		=	1.0, 1.0, 1.0
clouds_texture	=	sky\sky_oblaka
clouds_color	=	0.333, 0.341, 0.431, 0.8, 1.5
far_plane		=	200
fog_distance	=	200
fog_color		=	0.4235, 0.4392, 0.4784
fog_density		=	0.9
rain_density	=	0.0
rain_color		=	0.62, 0.66, 0.76
thunderbolt		=
bolt_period		=	5.f
bolt_duration	=	0.25f
wind_velocity	=	20.0
wind_direction	=	0.0
ambient			=	0.0625, 0.0625, 0.06
lmap_color		=	1.0, 1.0, 1.0
hemi_color		=	0.725, 0.725, 0.7, 1.0
sun_color		=	0.235, 0.193, 0.179
sun_dir			=	-54.0, -127
env_ambient		=	ambient_env_day
water_intensity          =	1.0
sun_shafts_intensity     =	0.0

[marsh_13]
flares			=  	flares_gradient1
sky_texture		=	sky\sky_7_cube
sky_rotation	=	0
sky_color		=	1.0, 1.0, 1.0
clouds_texture	=	sky\sky_oblaka
clouds_color	=	0.333, 0.341, 0.431, 0.7, 1.5
far_plane		=	200
fog_distance	=	200
fog_color		=	0.4235, 0.4392, 0.4784
fog_density		=	0.9
rain_density	=	0.0
rain_color		=	1.0, 1.0, 1.0
thunderbolt		=
bolt_period		=	3.f
bolt_duration	=	0.25f
wind_velocity	=	0.0
wind_direction	=	0.0
ambient			=	0.0525, 0.0525, 0.05
lmap_color		=	1.0, 1.0, 1.0
hemi_color		=	0.625, 0.625, 0.6, 1.0
sun_color		=	0.0435, 0.0393, 0.0289
sun_dir			=	-60.0, -150
env_ambient		=	ambient_env_day
water_intensity          =	1.0
sun_shafts_intensity     =	0.0

[marsh_14]
flares			=  	flares_default10
sky_texture		=	sky\sky_3_cube
sky_rotation	=	0
sky_color		=	1.0, 1.0, 1.0
clouds_texture	=	sky\sky_oblaka
clouds_color	=	0.478, 0.506, 0.545, 0.35, 1.5
far_plane		=	200
fog_distance	=	200
fog_color		=	0.3607, 0.3647, 0.4117
fog_density		=	0.9
rain_density	=	0.0
rain_color		=	1.0, 1.0, 1.0
thunderbolt		=
bolt_period		=	3.f
bolt_duration	=	0.25f
wind_velocity	=	0.0
wind_direction	=	0.0
ambient			=	0.0525, 0.0525, 0.05
lmap_color		=	1.0, 1.0, 1.0
hemi_color		=	0.625, 0.625, 0.6, 1.0
sun_color		=	0.435, 0.393, 0.289
sun_dir			=	-62.0, -179
env_ambient		=	ambient_env_day
water_intensity          =	1.0
sun_shafts_intensity     =	0.0

[marsh_15]
flares			=	flares_gradient1
sky_texture		=	sky\sky_5_cube
sky_rotation	=	0
sky_color		=	0.8, 0.8, 0.8
clouds_texture	=	sky\sky_oblaka
clouds_color	=	0.337, 0.357, 0.388, 0.95, 1.5
far_plane		=	200
fog_distance	=	200
fog_color		=	0.2164, 0.2007, 0.1756
fog_density		=	0.9
rain_density	=	0.0
rain_color		=	0.337, 0.357, 0.388
thunderbolt		=
bolt_period		=	3.f
bolt_duration	=	0.25f
wind_velocity	=	0.0
wind_direction	=	0.0
ambient			=	0.057, 0.057, 0.057
lmap_color		=	1.0, 1.0, 1.0
hemi_color		=	0.67, 0.67, 0.67, 1.0
sun_color		=	0.235, 0.193, 0.179
sun_dir			=	-60.0, -208
env_ambient		=	ambient_env_day
water_intensity          =	1.0
sun_shafts_intensity     =	0.0

[marsh_16]
flares			= 	flares_gradient1
sky_texture		=	sky\sky_9_cube
sky_rotation	=	0
sky_color		=	0.3, 0.3, 0.3
clouds_texture	=	sky\sky_oblaka
clouds_color	=	0.333, 0.341, 0.431, 1.0, 1.5
far_plane		=	200
fog_distance	=	200
fog_color		=	0.0517, 0.0529, 0.0564
fog_density		=	0.9
rain_density	=	0.9
rain_color		=	0.62, 0.66, 0.76
thunderbolt		=	thunderbolt_collection_default
bolt_period		=	5.f
bolt_duration	=	0.25f
wind_velocity	=	20.0
wind_direction	=	0.0
ambient			=	0.047, 0.047, 0.047
lmap_color		=	1.0, 1.0, 1.0
hemi_color		=	0.67, 0.67, 0.67, 1.0
sun_color		=	0.0, 0.0, 0.0
sun_dir			=	-54.0, -231
env_ambient		=	ambient_env_rain
water_intensity          =	1.0
sun_shafts_intensity     =	0.0

[marsh_17]
flares			=	flares_default10
sky_texture		=	sky\sky_8_dx9_cube
sky_rotation	=	0
sky_color		=	1.0, 1.0, 1.0
clouds_texture	=	sky\sky_oblaka
clouds_color	=	0.333, 0.341, 0.431, 0.5, 1.5
far_plane		=	200
fog_distance	=	200
fog_color		=	0.3215, 0.3411, 0.4117
fog_density		=	0.9
rain_density	=	0.9
rain_color		=	0.52, 0.56, 0.66
thunderbolt		=
bolt_period		=	7.f
bolt_duration	=	0.25f
wind_velocity	=	0.0
wind_direction	=	0.0
ambient			=	0.047, 0.047, 0.047
lmap_color		=	1.0, 1.0, 1.0
hemi_color		=	0.57, 0.57, 0.57, 1.0
sun_color		=	0.235, 0.193, 0.179
sun_dir			=	-46.0, -248
env_ambient		=	ambient_env_day
water_intensity          =	1.0
sun_shafts_intensity     =	0.0

[marsh_18]
flares			=	flares_sun_rise
sky_texture		=	sky\sky_3_dx9_cube
sky_rotation	=	0
sky_color		=	1.0, 1.0, 1.0
clouds_texture	=	sky\sky_oblaka
clouds_color	=	0.5, 0.5, 0.5, 0.1, 1.5
far_plane		=	200
fog_distance	=	200
fog_color		=	0.3607, 0.3647, 0.4117
fog_density		=	0.9
rain_density	=	0.0
rain_color		=	0.408, 0.400, 0.408
thunderbolt		=
bolt_period		=	7.f
bolt_duration	=	0.25f
wind_velocity	=	0.0
wind_direction	=	0.0
ambient			=	0.057, 0.057, 0.056
lmap_color		=	1.0, 1.0, 1.0
hemi_color		=	0.67, 0.67, 0.66, 1.0
sun_color		=	0.435, 0.393, 0.289
sun_dir			=	-36.0, -262
env_ambient		=	ambient_env_day
water_intensity          =	1.0
sun_shafts_intensity     =	0.0

[marsh_19]
flares			=	flares_sun_rise
sky_texture		=	sky\sky_19_dx9_cube
sky_rotation	=	0
sky_color		=	1.0, 1.0, 1.0
clouds_texture	=	sky\sky_oblaka
clouds_color	=	0.333, 0.341, 0.431, 0.0, 1.5
far_plane		=	200
fog_distance	=	200
fog_color		=	0.4862, 0.5019, 0.5450
fog_density		=	0.9
rain_density	=	0.0
rain_color		=	1.0, 1.0, 1.0
thunderbolt		=
bolt_period		=	3.f
bolt_duration	=	0.25f
wind_velocity	=	0.0
wind_direction	=	0.0
ambient			=	0.0525,	0.0525, 0.0525
lmap_color		=	1.0, 1.0, 1.0
hemi_color		=	0.625, 0.625, 0.625, 1.0
sun_color		=	0.435, 0.393, 0.289
sun_dir			=	-27.0, -274
env_ambient		=	ambient_env_day
water_intensity          =	1.0
sun_shafts_intensity     =	0.2

[marsh_20]     // çŕęŕň
flares			=	flares_sun_rise
sky_texture		=	sky\sky_18_dx9_cube
sky_rotation	=	0
sky_color		=	1.0, 1.0, 1.0
clouds_texture	=	sky\sky_oblaka
clouds_color	=	0.427, 0.412, 0.431, 0.25, 1.5
far_plane		=	200
fog_distance	=	200
fog_color		=	0.4235, 0.4156, 0.4313
fog_density		=	0.9
rain_density	=	0.0
rain_color		=	1.0, 1.0, 1.0
thunderbolt		=
bolt_period		=	3.f
bolt_duration	=	0.25f
wind_velocity	=	0.0
wind_direction	=	0.0
ambient			=	0.0525, 0.05, 0.0475
lmap_color		=	1.0, 1.0, 1.0
hemi_color		=   0.625, 0.6, 0.575, 1.0
sun_color		=	0.435, 0.393, 0.289
sun_dir			=	-17.0, -284
env_ambient		=	ambient_env_evening
water_intensity          =	1.0
sun_shafts_intensity     =	0.2

[marsh_21]
flares			=   flares_sun_rise
sky_texture		=	sky\sky_20_dx9_cube
sky_rotation	=	0
sky_color		=	1.0, 1.0, 1.0
clouds_texture	=	sky\sky_oblaka
clouds_color	=	0.333, 0.341, 0.431, 0.5, 1.5
far_plane		=	200
fog_distance	=	200
fog_color		=	0.4549, 0.3607, 0.2862
fog_density		=	0.9
rain_density	=	0.0
rain_color		=	1.0, 1.0, 1.0
thunderbolt		=
bolt_period		=	3.f
bolt_duration	=	0.25f
wind_velocity	=	10.0
wind_direction	=	0.0
ambient			=	0.0525, 0.0525, 0.05
lmap_color		=	1.0, 1.0, 1.0
hemi_color		=   0.625, 0.625, 0.6, 1.0
sun_color		=	0.529, 0.308, 0.206
sun_dir			=	-8.0, -295
env_ambient		=	ambient_env_evening
water_intensity          =	0.5
sun_shafts_intensity     =	0.2

[marsh_22]
flares			=   flares_sun_rise
sky_texture		=	sky\sky_17_dx9_cube
sky_rotation	=	0
sky_color		=	0.75, 0.75, 0.75
clouds_texture	=	sky\sky_oblaka
clouds_color	=	0.165, 0.169, 0.212, 0.5, 1.5
far_plane		=	200
fog_distance	=	200
fog_color		=	0.2470, 0.2558, 0.3235
fog_density		=	0.9
rain_density	=	0.0
rain_color		=	1.0, 1.0, 1.0
thunderbolt		=
bolt_period		=	3.f
bolt_duration	=	0.25f
wind_velocity	=	0.0
wind_direction	=	0.0
ambient			=	0.0325,	0.035, 0.0375
lmap_color		=	1.0, 1.0, 1.0
hemi_color		=	0.425, 0.45, 0.475, 1.0
sun_color		=	0.0, 0.0, 0.0
sun_dir			=	-1.0, -306
env_ambient		=	ambient_env_evening
water_intensity          =	0.1
sun_shafts_intensity     =	0.0

[marsh_23]
flares			=
sky_texture		=	sky\sky_5_cube
sky_rotation	=	0
sky_color		=	0.1, 0.1, 0.1
clouds_texture	=	sky\sky_oblaka
clouds_color	=	0.333, 0.341, 0.431, 0.0, 1.5
far_plane		=	200
fog_distance	=	200
fog_color		=   0.0067, 0.0063, 0.0055
fog_density		=	0.9
rain_density	=	0.0
rain_color		=	1.0, 1.0, 1.0
thunderbolt		=
bolt_period		=	3.f
bolt_duration	=	0.25f
wind_velocity	=	0.0
wind_direction	=	0.0
ambient			=	0.025,	0.025, 0.025
lmap_color		=	1.0, 1.0, 1.0
hemi_color		=	0.1, 0.1, 0.1, 1.0
sun_color		=	0.0, 0.0, 0.0
sun_dir			=	-1.0, -318
env_ambient		=	ambient_env_night
water_intensity          =	0.1
sun_shafts_intensity     =	0.0

[marsh_00]
flares			=
sky_texture		=	sky\sky_13_cube_night
sky_rotation	=	0
sky_color		=	0.5, 0.5, 0.5
clouds_texture	=	sky\sky_oblaka
clouds_color	=	0.333, 0.341, 0.431, 0.0, 1.5
far_plane		=	200
fog_distance	=	200
fog_color		=   0.0067, 0.0063, 0.0055
fog_density		=	0.9
rain_density	=	0.0
rain_color		=	0.35, 0.37, 0.45
thunderbolt		=
bolt_period		=	3.f
bolt_duration	=	0.25f
wind_velocity	=	0.0
wind_direction	=	0.0
ambient			=	0.03,	0.03, 0.03
lmap_color		=	1.0, 1.0, 1.0
hemi_color		=	0.3, 0.3, 0.3,	1.0
sun_color		=	0.0, 0.0, 0.0
sun_dir			=	-1.0, -331
env_ambient		=	ambient_env_night
water_intensity          =	0.1
sun_shafts_intensity     =	0.0