[day] effects = effect_1, effect_2, effect_3, effect_5, effect_6, effect_7, effect_8 max_effect_period = 90.000000 min_effect_period = 40.000000 sound_channels = wind_bkg_1, bkwind_1, bkwind_2, swampwind_1, dogs_1, gunshots_1, crows_2 [default] effects = effect_0, effect_1, effect_2, effect_3, effect_8 max_effect_period = 60.000000 min_effect_period = 30.000000 sound_channels = wind_bkg_1, bkwind_1, bkwind_2, swampwind_1, dogs_1, gunshots_1 [evening] effects = max_effect_period = 120.000000 min_effect_period = 90.000000 sound_channels = wind_bkg_1, bkwind_1, bkwind_2, swampwind_1, dogs_1, gunshots_1 [hospital] effects = effect_4 max_effect_period = 60.000000 min_effect_period = 30.000000 sound_channels = hospital [indoor] effects = max_effect_period = 160.000000 min_effect_period = 130.000000 sound_channels = ugnd_bkg_1, indoor, ugnd_breath, ugnd_hits, ugnd_squeaks_1 [morning] effects = effect_4 max_effect_period = 60.000000 min_effect_period = 30.000000 sound_channels = wind_bkg_1, bkwind_1, bkwind_2, swampwind_1, dogs_1, gunshots_1, crows_2 [night] effects = effect_1, effect_2, effect_3, effect_8 max_effect_period = 160.000000 min_effect_period = 130.000000 sound_channels = night_bkg_1, bkwind_1, bkwind_2, swampwind_1, howling_1, dark_1 [rain] effects = effect_1, effect_2, effect_3, effect_4, effect_5, effect_6, effect_7, effect_8 max_effect_period = 40.000000 min_effect_period = 20.000000 sound_channels = bkwind_1, bkwind_2, swampwind_1, gunshots_1 [stancia1] effects = effect_1, effect_2, effect_3, effect_4, effect_5, effect_6, effect_7, effect_8, effect_9 max_effect_period = 20.000000 min_effect_period = 10.000000 sound_channels = stancia1 [stancia2] effects = effect_1, effect_2, effect_3, effect_4, effect_5, effect_6, effect_7, effect_8, effect_9 max_effect_period = 20.000000 min_effect_period = 10.000000 sound_channels = stancia2 [tuman] effects = effect_4, effect_6 max_effect_period = 10.000000 min_effect_period = 5.000000 sound_channels = wind_bkg_1, bkwind_1, bkwind_2, darkwind_1, dogs_1 [x18] effects = max_effect_period = 160.000000 min_effect_period = 130.000000 sound_channels = x18