[logic@stalker_meet] active = animpoint@zat_b28_heli_search [animpoint@zat_b28_heli_search] avail_animations = zat_b28_heli3_serch cover_name = zat_b28_heli_3_serch_aminpoint on_info = {+zat_b28_heli_3_searched} %=destroy_object% ;reach_distance = 10 meet = no_meet use_camp = false combat_ignore_cond = true combat_ignore_keep_when_attacked = true invulnerable = true