[logic] active = sr_idle@start [sr_idle@start] on_actor_in_zone = jup_b203_zombied_restr_1 | sr_idle@one {-jup_b203_damaged_room_1} %+jup_b203_damaged_room_1% [sr_idle@one] on_actor_in_zone = jup_b203_zombied_restr_2 | sr_idle@nil {-jup_b203_damaged_room_2} %+jup_b203_damaged_room_2% [sr_idle@nil]