[logic] active = sr_idle@silence [sr_idle@silence] on_info = {=squad_in_zone(jup_b6_flesh_horde)} sr_idle@wait %=play_sound(jup_b6_swamp_noise)%, {=squad_in_zone(jup_b6_boar_horde)} sr_idle@wait %=play_sound(jup_b6_swamp_noise)%, {=squad_in_zone(jup_b6_flesh_horde_2)} sr_idle@wait %=play_sound(jup_b6_swamp_noise)%, {=squad_in_zone(jup_b6_boar_horde_2)} sr_idle@wait %=play_sound(jup_b6_swamp_noise)%, {=squad_in_zone(jup_b6_swamp_hunters)} sr_idle@wait %=play_sound(jup_b6_swamp_noise)% [sr_idle@wait] on_game_timer = 29 | sr_idle@silence