[anomal_zone] layers_count = 2 respawn_tries = 1 max_artefacts = 2 artefacts = af_blood, af_mincer_meat, af_soul, af_fuzz_kolobok, af_baloon, af_glass start_artefact = af_glass coeff = 3, 3, 2, 2, 1, 1 artefact_ways = pri_b302_art, pri_b302_af_way_2 [layer_1] mines_section = mines_layer_1 [mines_layer_1] pri_b302_zone_mine_acidic_strong_0000 pri_b302_zone_mine_acidic_strong_0008 pri_b302_zone_mine_acidic_strong_0011 pri_b302_zone_mine_acidic_strong_0012 pri_b302_zone_mine_acidic_strong_0013 [layer_2] mines_section = mines_layer_2 [mines_layer_2] pri_b302_zone_mine_acidic_strong pri_b302_zone_mine_acidic_strong_0005 pri_b302_zone_mine_acidic_strong_0009 pri_b302_zone_mine_acidic_strong_0010 pri_b302_zone_mine_acidic_strong_0017