[logic] active = ph_idle@cut [ph_idle@cut] on_info = {+pri_a15_cutscene_end} ph_idle@wait [ph_idle@wait] on_info = {=actor_in_zone(pri_a16_sr_noweap) !actor_in_zone(pri_a16_sr_light) !check_smart_alarm_status(pri_a16:normal)} ph_idle@pleaseplease on_info2 = {+pri_b305_third_cam_end} ph_idle@nil, {+pri_b305_fifth_cam_end} ph_idle@nil [ph_idle@pleaseplease] on_info = {=check_smart_alarm_status(pri_a16:danger)} %=play_sound(pri_a16_base_megaphone)% on_info2 = {=check_smart_alarm_status(pri_a16:alarm)} ph_idle@swear on_info3 = {=check_smart_alarm_status(pri_a16:normal)} ph_idle@wait on_info4 = {!actor_in_zone(pri_a16_sr_noweap)} ph_idle@wait on_info5 = {=actor_in_zone(pri_a16_sr_light)} ph_idle@wait on_info6 = {+pri_b305_third_cam_end} ph_idle@nil, {+pri_b305_fifth_cam_end} ph_idle@nil [ph_idle@swear] on_info = {!check_smart_alarm_status(pri_a16:alarm)} ph_idle@wait on_info2 = {!actor_in_zone(pri_a16_sr_noweap)} ph_idle@wait on_info3 = {=actor_in_zone(pri_a16_sr_light)} ph_idle@wait on_info4 = {+pri_b305_third_cam_end} ph_idle@nil, {+pri_b305_fifth_cam_end} ph_idle@nil [ph_idle@nil]