[smart_terrain] squad_id = 19 max_population = 2 arrive_dist = 150 ;respawn_params = respawn@pri_b301 ;[respawn@pri_b301] ;spawn_snork ;[spawn_snork] ;spawn_squads = simulation_snork ;spawn_num = {+pri_b301_zulus_dead} 2, {+pri_b301_save_zulus_complete} 2, 0 [exclusive] zulus = pripyat\pri_b301_zulus.ltx snork_normal_1 = pripyat\pri_b301_monsters.ltx snork_normal_2 = pripyat\pri_b301_monsters.ltx snork_normal_3 = pripyat\pri_b301_monsters.ltx snork_normal_4 = pripyat\pri_b301_monsters.ltx snork_normal_5 = pripyat\pri_b301_monsters.ltx